Difference between revisions of "Tentacled monstrosity"

From CrawlWiki
Jump to: navigation, search
m
m (cba 9a1d0e620)
Line 14: Line 14:
  
 
==History==
 
==History==
 +
{{CBA|0.32|tentacled monstrosities will no longer spawn in [[the Vaults]].}}
 
*Prior to [[0.28]], tentacled monstrosities (like all [[demonic]] monsters) could not go [[berserk]].
 
*Prior to [[0.28]], tentacled monstrosities (like all [[demonic]] monsters) could not go [[berserk]].

Revision as of 11:30, 26 April 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
tentacled monstrosity XTentacled monstrosity.png
HP 83-169
HD 23
XP 2974
Speed 10
AC 5
EV 5
Will 160
Attack1 22 (tentacle slap: plain)
Attack2 17 (tentacle slap: plain)
Attack3 13 (tentacle slap: plain)
Attack4 9 (constrict: crush)
Resistances rF+
rC+
rElec
rPois+
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Amphibious
Intelligence Human
Uses Open doors
Holiness Demonic
Size Giant
Type tentacled monstrosity, tentacled monstrosity
Flags
See invisible
A writhing mass of tentacles, all covered in putrid mucus.

“Oozing and surging up out of that yawning trap-door in the Cyclopean crypt I had glimpsed such an unbelievable behemothic monstrosity that I could not doubt the power of its original to kill with its mere sight. Even now I cannot begin to suggest it with any words at my command. I might call it gigantic — tentacled — proboscidian — octopus-eyed — semi-amorphous — plastic — partly squamous and partly rugose — ugh!”
-H.P. Lovecraft and Hazel Heald, “Out of the Aeons”, _Weird Tales_, 25, No.
4, pp. 478-96. April 1935.

Useful Info

Tentacled monstrosities are enormous, deadly demonic monsters which seek out invaders to crush. They have exceptional amounts of HP, resist almost all elemental damage, and can constrict you in combat to deal heavy amounts of damage. Characters without superlative AC will take a heavy beating if they face a tentacled monstrosity in melee for too long. They can be found in the Depths, the bottom floor of the Vaults and the Swamp, the Realm of Zot, and Mnoleg's domain.

Tips & Tricks

  • Remember that constriction partially ignores your AC. If you're playing a fragile character and find one getting too close to you for comfort, do whatever it takes to get away. It doesn't take long to turn a deep elf to paste.
  • Constriction greatly reduces your evasion, making that crystal spear much more likely to hit you.
  • Fortunately, tentacled monstrosities qualify as demons, making weapons of holy wrath excellent for cutting them down to size.
  • Tentacled monstrosities have no ranged attacks whatsoever. If you can boost your movement speed to above average, you can kite them to death in relative safety.
  • Trying to use stairs next to a tentacled monstrosity is a bad idea. They will often constrict you as you go down, making you waste a turn and locking you in place.
  • You can summon your own tentacled monstrosities with the Summon Horrible Things spell (up to 2 at a time at very high spell power).

History