Difference between revisions of "Sigmund"
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− | {{Flavour|The bane of all young adventurers, Sigmund combines delusions of greatness with nasty tactics.}} | + | {{Flavour|The bane of all young adventurers, Sigmund combines delusions of greatness with nasty tactics. |
+ | |||
+ | ---- | ||
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+ | "But Sigmund turned him about, and he said: 'What aileth thee, son?<br> | ||
+ | Shall our life-days never be merry, and our labour never be done?' | ||
+ | |||
+ | But Sinfiotli said: 'I have looked, and lo, there is death in the cup.' | ||
+ | |||
+ | And the song, and the tinkling of the harp-strings to the roof winded up; | ||
+ | And Sigmund was merry with wine and the wearing of many a year | ||
+ | And the noise and the glee of the people as the sound of the wild woods were | ||
+ | And the blossoming boughs of the Branstock were the wild trees waving about; | ||
+ | |||
+ | So he said: 'Well seen, my fosterling; let the lip then strain it out.'"<br> | ||
+ | -William Morris, _The Story of Sigurd the Volsung and the Fall of the Niblungs. 1891.}} | ||
==Useful Info== | ==Useful Info== | ||
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*Sigmund's damage output in melee will be devastating for low-level characters, but his biggest threats are in his spell list. An invisible Sigmund is almost unbeatable in early-game melee, his Throw Flame lets him brutalize you at range, and expect a swift end if he confuses you and you're out of [[potions of curing]]. | *Sigmund's damage output in melee will be devastating for low-level characters, but his biggest threats are in his spell list. An invisible Sigmund is almost unbeatable in early-game melee, his Throw Flame lets him brutalize you at range, and expect a swift end if he confuses you and you're out of [[potions of curing]]. | ||
*Avoiding Sigmund is usually the wisest thing you can do. If you find him sleeping early on, just walk away and return once you've gained a few levels and found some better gear. | *Avoiding Sigmund is usually the wisest thing you can do. If you find him sleeping early on, just walk away and return once you've gained a few levels and found some better gear. | ||
− | *There are some options for low-level characters who want to take him out immediately. [[Mephitic Cloud]] or a noxious [[cloud]] from [[Evaporate]] will leave him unable to use magic and almost hopeless in melee, while three zaps from a wand of draining will destroy him. A [[wand of polymorph | + | *There are some options for low-level characters who want to take him out immediately. [[Mephitic Cloud]] or a noxious [[cloud]] from [[Evaporate]] will leave him unable to use magic and almost hopeless in melee, while three zaps from a wand of draining will destroy him. A [[wand of polymorph]] may also turn him into a less deadly form and will probably make him drop his scythe, but it's less of a safe bet; Sigmund the [[centaur (monster)|centaur]] is MUCH deadlier than normal. |
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Revision as of 23:46, 2 May 2013
Sigmund @ | |
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HP | 30 |
HD | 3 |
XP | 104 |
Speed | 10 |
AC | 0 |
EV | 11 |
Will | 12 |
Attack1 | 5 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Actual spells Speaks Unique Spellcaster Warm-blooded |
The bane of all young adventurers, Sigmund combines delusions of greatness with nasty tactics.
"But Sigmund turned him about, and he said: 'What aileth thee, son? But Sinfiotli said: 'I have looked, and lo, there is death in the cup.' And the song, and the tinkling of the harp-strings to the roof winded up; And Sigmund was merry with wine and the wearing of many a year And the noise and the glee of the people as the sound of the wild woods were And the blossoming boughs of the Branstock were the wild trees waving about; So he said: 'Well seen, my fosterling; let the lip then strain it out.'" |
Contents
Useful Info
Sigmund is a unique human, always generated with a powerful scythe, a robe, and several brutal spells. He may also spawn with a wand of lightning, wand of draining, or wand of paralysis, but he's dangerous enough even without those. Sigmund is notorious for being the demise of many adventurers in the early game; he currently holds the record for the most scalps for a unique on CAO.
Location
- The Dungeon:2-7
Spells
Spell set | |
---|---|
Slot1 | Throw Flame (3d5) |
Slot2 | Confuse |
Slot3 | Invisibility |
Slot4 | Magic Dart (3d4) |
Slot5 | none |
Slot6 | Confuse |
Tips & Tricks
- Sigmund's damage output in melee will be devastating for low-level characters, but his biggest threats are in his spell list. An invisible Sigmund is almost unbeatable in early-game melee, his Throw Flame lets him brutalize you at range, and expect a swift end if he confuses you and you're out of potions of curing.
- Avoiding Sigmund is usually the wisest thing you can do. If you find him sleeping early on, just walk away and return once you've gained a few levels and found some better gear.
- There are some options for low-level characters who want to take him out immediately. Mephitic Cloud or a noxious cloud from Evaporate will leave him unable to use magic and almost hopeless in melee, while three zaps from a wand of draining will destroy him. A wand of polymorph may also turn him into a less deadly form and will probably make him drop his scythe, but it's less of a safe bet; Sigmund the centaur is MUCH deadlier than normal.