Difference between revisions of "Grum"
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Revision as of 14:03, 10 October 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Grum g | |
---|---|
HP | 40 |
HD | 4 |
XP | 188 |
Speed | 10 |
AC | 2 |
EV | 9 |
Will | 16 |
Attack1 | 20 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | gnoll, gnoll |
Flags | Speaks Unique Warm-blooded |
For a list of all gnolls, see list of gnolls.
A tough-looking gnoll, wearing the pelt of one of his former war dogs. |
Contents
Useful Info
Grum is a unique gnoll who comes with a band of wolves, usually wielding a reaching-branded whip or a two-handed polearm.
Location
- The Dungeon:8-13
- The Orcish Mines
Tips & Tricks
While Grum isn't that tough on his own, his wolves can seriously complicate things, especially if you give him the opportunity to use his reaching weapon against you from a safe distance. Use narrow hallways to prevent that, or blast them all with a Mephitic Cloud to simplify things. Alternatively, if you don't mind getting bit a few times, the amazing speed of his wolves makes it very easy to lure them away from their master and take them out in relative safety on the next floor up.