Difference between revisions of "Earth elemental"
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==Useful Info== | ==Useful Info== |
Revision as of 22:22, 10 October 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
earth elemental E | |
---|---|
HP | 33-57 |
HD | 6 |
XP | 84 |
Speed | 6 |
AC | 14 |
EV | 4 |
Will | Immune |
Attack1 | 40 (hit: plain)
|
Resistances | rF+++, rC+++, rElec+++, rPois+++, rN+++, rTorm, rRot+++, rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Non-living |
Size | Big |
Type | elemental, earth elemental |
Flags |
A spirit drawn from the elemental plane of earth, which exists in this world by inhabiting a lump of earth and rocks. |
Useful Info
Earth elementals are lumbering brutes that are easily outrun, but pack a punch when faced head on. They are more durable than the other elementals, and although they have no immunities, they resist most damage types. They are not normally encountered in the dungeon except in special vaults or when summoned by enemy casters, though you can accidentally summon hostile earth elementals with the Summon Elemental spell or the stone of earth elementals.
Tips & Tricks
- They're slow, so almost any character can kite them easily.
- While elemental spellcasters may have a hard time with them, they take decent damage from Airstrike and Iskenderun's Mystic Blast. Earth Magic and spells that have a physical component (such as Throw Icicle) also work.
- Magic Dart could wear an earth elemental down given enough time, but you'd probably be better off just beating on it with a weapon and backing up before it has a chance to hit you. Or you could just run away and come back once you have a better option.
Categories:
- 0.12 articles
- Hit type
- Plain flavour
- Fire resistance
- Fire resistance 3
- Cold resistance
- Cold resistance 3
- Electricity resistance
- Electricity resistance 3
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Plant intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Big monsters
- Monsters