Difference between revisions of "Seraph"
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==Useful Info== | ==Useful Info== | ||
− | '''Seraphim''' are flying [[holy]] beings, the rugged, upgraded version of [[ | + | '''Seraphim''' are flying [[holy]] beings, the rugged, upgraded version of [[angel]]s. Like angels, they can slightly heal themselves. Beyond their large stats, they differ in equipment: they always spawn with a highly-enchanted [[flaming]] [[great sword]] and either [[pearl dragon armour]] or [[fire dragon armour]]. They are extremely rare, only appearing once in holy-themed [[Pandemonium]]. |
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | Worshipping a [[good god]] ([[Zin]], [[the Shining One]], or [[Elyvilon]]) may cause it to calm down and become neutral towards you. | + | Worshipping a [[good god]] ([[Zin]], [[the Shining One]], or [[Elyvilon]]) may cause it to calm down and become neutral towards you. This feature will be removed in [[0.15]], though. |
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+ | As this monster is solely encountered in holy-themed Pandemonium, it is worth noting that an extremely resilient, normal-speed monster with only melee damage is not much of a threat compared to its level companions, such as [[pearl dragon]]s. |
Revision as of 15:46, 22 July 2014
For a list of all holy monsters, see list of holy monsters.
seraph A | |
---|---|
HP | 188-239 |
HD | 25 |
XP | 5773 |
Speed | 10 |
AC | 10 |
EV | 20 |
Will | Immune |
Attack1 | 25 (hit: plain) |
Attack2 | 10 (hit: plain)
|
Resistances | rF+++, rElec, rPois+, rN+++, rRot, rDrown, rHoly |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Holy |
Size | Medium |
Type | angel, seraph |
Flags | Fighter Flying Glows See invisible Speaks Silence immune |
The Seraphim, or the Burning Ones, are the highest rank of the angelic hosts, the mightiest servants of the good gods. They have six wings and but one face, and are said to sometimes take the forms of fiery serpents.
“In the year that king Uzziah died I saw also the LORD sitting upon a throne, high and lifted up, and his train filled the temple. |
Useful Info
Seraphim are flying holy beings, the rugged, upgraded version of angels. Like angels, they can slightly heal themselves. Beyond their large stats, they differ in equipment: they always spawn with a highly-enchanted flaming great sword and either pearl dragon armour or fire dragon armour. They are extremely rare, only appearing once in holy-themed Pandemonium.
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | none |
Slot3 | Minor Healing (2d12) |
Slot4 | none |
Slot5 | Minor Healing (2d12) |
Slot6 | Minor Healing (2d12) |
Tips & Tricks
Worshipping a good god (Zin, the Shining One, or Elyvilon) may cause it to calm down and become neutral towards you. This feature will be removed in 0.15, though.
As this monster is solely encountered in holy-themed Pandemonium, it is worth noting that an extremely resilient, normal-speed monster with only melee damage is not much of a threat compared to its level companions, such as pearl dragons.
- 0.13 articles
- Hit type
- Plain flavour
- Fire resistance
- Fire resistance 3
- Electricity resistance
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Rot resistance
- Drown resistance
- Holy resistance
- High intelligence
- Weapons armour
- Starting equipment
- Open doors
- Holy holiness
- Medium monsters
- Fighter
- Flying
- Glows
- See invisible
- Speaking monster
- Silence Immune
- Monsters
- Spellcaster