Difference between revisions of "Swamp worm"
(Updated for 0.21) |
(Moved the harpoon shot ability to a note in the History, because it is not yet in stable.) |
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==Useful Info== | ==Useful Info== | ||
− | '''Swamp worms''' are quick-moving, amphibious predators which lurk [[submerge]]d in [[deep water|deep]] and [[shallow water]], attacking when you get too close. Their melee bite is nasty enough to be a threat to lightly-armored characters | + | '''Swamp worms''' are quick-moving, amphibious predators which lurk [[submerge]]d in [[deep water|deep]] and [[shallow water]], attacking when you get too close. Their melee bite is nasty enough to be a threat to lightly-armored characters. They are common pests in [[the Swamp]], and appear in a handful of other water themed [[vault]]s. |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | |||
*Due to their low [[magic resistance]], [[Hexes]] are very effective. | *Due to their low [[magic resistance]], [[Hexes]] are very effective. | ||
==History== | ==History== | ||
− | + | In [[0.22]], they will gain a [[Harpoon Shot]] ability, which can pull the player into melee with them, similar to [[Force Lance]] but reversed. They will also lose their submerging ability. | |
Prior to [[0.18]], they were unable to leave the water and follow you. They could also [[submerge]] again if you walked away from them. | Prior to [[0.18]], they were unable to leave the water and follow you. They could also [[submerge]] again if you walked away from them. | ||
+ | |||
+ | [[Category: Crystal Ball Articles]] |
Revision as of 11:51, 5 April 2018
For a list of all worms, see list of worms.
swamp worm w | |
---|---|
HP | 23-47 |
HD | 10 |
XP | 162 |
Speed | 12 (move: 120%) |
AC | 3 |
EV | 12 |
Will | 10 |
Attack1 | 26 (bite: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | worm, swamp worm |
Flags | No skeleton |
A large slimy worm, adept at swimming through the muck of this foul swamp.
“The fool, as I think, at the chasm’s brink, |
Useful Info
Swamp worms are quick-moving, amphibious predators which lurk submerged in deep and shallow water, attacking when you get too close. Their melee bite is nasty enough to be a threat to lightly-armored characters. They are common pests in the Swamp, and appear in a handful of other water themed vaults.
Tips & Tricks
- Due to their low magic resistance, Hexes are very effective.
History
In 0.22, they will gain a Harpoon Shot ability, which can pull the player into melee with them, similar to Force Lance but reversed. They will also lose their submerging ability.
Prior to 0.18, they were unable to leave the water and follow you. They could also submerge again if you walked away from them.