Difference between revisions of "Amulet of regeneration"
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{{item | {{item | ||
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{{flavour|An amulet that increases the wearer's natural regeneration rate. In order to function, it must first attune itself to the wearer's body at full health.}} | {{flavour|An amulet that increases the wearer's natural regeneration rate. In order to function, it must first attune itself to the wearer's body at full health.}} | ||
− | An '''amulet of regeneration''' increases its wearer's [[regeneration rate]] by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the amulet's effects are less impressive; [[deep dwarves]] | + | An '''amulet of regeneration''' increases its wearer's [[regeneration rate]] by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the amulet's effects are less impressive; [[deep dwarves]] gain no HP regeneration whatsoever from wearing it. Also, the amulet gives no HP to [[Ghoul]]s and bloodless [[Vampire]]s when there are enemies in sight. |
Increased regeneration does not begin until after your HP has been at maximum while wearing the amulet, so there's no point in swapping one on after a battle to recover faster. | Increased regeneration does not begin until after your HP has been at maximum while wearing the amulet, so there's no point in swapping one on after a battle to recover faster. | ||
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==History== | ==History== | ||
− | Prior to [[0.18]], the amulet of regeneration began working immediately and also increased the wearer's metabolism. | + | *In [[0.27]], the regeneration bonus will be increased by 2.5x, granting +1 HP/turn instead of +0.4 HP/turn. |
+ | *Prior to [[0.18]], the amulet of regeneration began working immediately and also increased the wearer's metabolism. | ||
+ | *The amulet of regeneration was added in [[0.16]], replacing the [[ring of regeneration]]. | ||
− | + | {{jewellery}} | |
− | + | [[Category:Crystal Ball Articles]] |
Revision as of 13:42, 7 April 2021
An amulet that increases the wearer's natural regeneration rate. In order to function, it must first attune itself to the wearer's body at full health. |
An amulet of regeneration increases its wearer's regeneration rate by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the amulet's effects are less impressive; deep dwarves gain no HP regeneration whatsoever from wearing it. Also, the amulet gives no HP to Ghouls and bloodless Vampires when there are enemies in sight.
Increased regeneration does not begin until after your HP has been at maximum while wearing the amulet, so there's no point in swapping one on after a battle to recover faster.
Desirability
Sources of regeneration are generally very welcome. Reducing the time spent recovering between battles makes it less likely for new enemies to spawn on your current floor or find you while wandering, and is very welcome for players looking to maximize their score. Don't be afraid to swap it out for a needed resistance, however.
History
- In 0.27, the regeneration bonus will be increased by 2.5x, granting +1 HP/turn instead of +0.4 HP/turn.
- Prior to 0.18, the amulet of regeneration began working immediately and also increased the wearer's metabolism.
- The amulet of regeneration was added in 0.16, replacing the ring of regeneration.