Difference between revisions of "Maxwell's Workshop"
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==Summary== | ==Summary== | ||
− | Maxwell's Workshop is filled with constructs and big workers, from the [[fire giant]] and [[frost giant]] to [[angel]]s. Most of the non-constructs here wield [[brand]]ed [[great mace]]s. | + | Maxwell's Workshop is filled with constructs and big workers, from the [[fire giant]]s and [[frost giant]]s to [[angel]]s. Most of the non-constructs here wield [[brand]]ed [[great mace]]s. |
Many of the random artefacts have "dangerous" properties, like [[rampaging]], [[ponderousness]], and rings of [[ring of fire|fire]] and [[ring of ice|ice]]. There is also a chance for both of Maxwell's inventions - [[Maxwell's patent armour]] and [[Maxwell's thermic engine]] - to generate here. | Many of the random artefacts have "dangerous" properties, like [[rampaging]], [[ponderousness]], and rings of [[ring of fire|fire]] and [[ring of ice|ice]]. There is also a chance for both of Maxwell's inventions - [[Maxwell's patent armour]] and [[Maxwell's thermic engine]] - to generate here. |
Revision as of 18:40, 10 October 2022
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
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Maxwell's Workshop is a wizlab.
Summary
Maxwell's Workshop is filled with constructs and big workers, from the fire giants and frost giants to angels. Most of the non-constructs here wield branded great maces.
Many of the random artefacts have "dangerous" properties, like rampaging, ponderousness, and rings of fire and ice. There is also a chance for both of Maxwell's inventions - Maxwell's patent armour and Maxwell's thermic engine - to generate here.
Monsters
A single electric golem waits at the end of the wizlab, at the topmost room.
Map
MAP
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ENDMAP