Difference between revisions of "Wand of iceblast"

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==Tips and tricks==
 
==Tips and tricks==
*Wands of iceblast fill a unique slot in any [[Evocations]] specialist's arsenal, as enemies can't [[ev]]ade the attack or ignore it entirely with [[willpower]]. Just be aware that they lack power without much Evocations training.
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*Wands of iceblast fill a unique slot in any [[Evocations]] specialist's arsenal, as enemies can't [[ev]]ade the attack or ignore it entirely with [[willpower]]. They can be used to finish off a deadly monster, or to kill high EV enemies like [[boggart]]s and [[list of spriggans|spriggans]]. Just be aware that they lack power without much Evocations training.
 
*Firing a wand of iceblast point-blank at your foe guarantees you'll be caught in the blast. Use it ''before'' engaging in melee, or angle your shot diagonally behind your foe if possible.
 
*Firing a wand of iceblast point-blank at your foe guarantees you'll be caught in the blast. Use it ''before'' engaging in melee, or angle your shot diagonally behind your foe if possible.
  

Revision as of 14:48, 7 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Wand
Name Wand of iceblast
Icon Wand of iceblast.png
A magical device which throws exploding shards of ice, partially harming even creatures resistant of cold.

A wand of iceblast creates an unavoidable, 3x3 explosion, much like a cold version of Fireball. This wand is 50% irresistible; it deals 50% cold and 50% physical damage. For example, a monster immune to cold will take 50% damage from this wand.

Players deal 3d(7.66 + 3.5 * Evocations/5) damage with this wand.[1]

Monsters deal 3d(6 + (30 + HD)/12) damage with this wand.[2]

This wand is mutually exclusive with the wand of roots. Artificers will always begin with 5 charges of iceblast, regardless of which wand is actually generated in the Dungeon.

Tips and tricks

  • Wands of iceblast fill a unique slot in any Evocations specialist's arsenal, as enemies can't evade the attack or ignore it entirely with willpower. They can be used to finish off a deadly monster, or to kill high EV enemies like boggarts and spriggans. Just be aware that they lack power without much Evocations training.
  • Firing a wand of iceblast point-blank at your foe guarantees you'll be caught in the blast. Use it before engaging in melee, or angle your shot diagonally behind your foe if possible.

History

  • Prior to 0.30, iceblast's damage was 60% irresistible.
  • Prior to 0.24, monsters couldn't use this wand.
  • Prior to 0.21, wands of iceblast could hold at most 15 charges.
  • Wands of iceblast were added in 0.18.

References

  1. zap-data.h:1439 (0.30.0)
    Specifically, you'll deal 3d(14/3 + pow/5) damage, for pow = 15 + 3.5 * Evocations (evoke.cc:177 (0.30.0)). If you have the MP-Powered Wands mutation, then your "pow" gains a +33% boost.
  2. zap-data.h:1441 (0.30.0)
Wands
Acid / Light / QuicksilverIceblast / RootsCharming / Paralysis
DiggingFlameMindburstPolymorph