Difference between revisions of "Petrify"
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'''Petrify''' is a level 4 [[Earth Magic|Earth]]/[[Transmutations|Transmutation]] spell that inflicts the '''Perifying''' status, which first slows, then fully disables its target a few turns later. | '''Petrify''' is a level 4 [[Earth Magic|Earth]]/[[Transmutations|Transmutation]] spell that inflicts the '''Perifying''' status, which first slows, then fully disables its target a few turns later. | ||
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If the target fails a [[willpower]] check, it will gain the Petrifying status, which [[slow]]s them down. They will turn to stone ('''Petrified''') soon after. Successfully casting Petrify on a target that is already petrifying causes immediate petrification. | If the target fails a [[willpower]] check, it will gain the Petrifying status, which [[slow]]s them down. They will turn to stone ('''Petrified''') soon after. Successfully casting Petrify on a target that is already petrifying causes immediate petrification. | ||
− | Petrified victims are unable to move or act for several turns; during this time, they cannot dodge attacks or use [[shields]], and are rendered vulnerable to [[stabbing]] attempts and the [[Lee's Rapid Deconstruction]] and [[Shatter]] spells. Victims, now made of stone, recieve significantly less damage: -33% while petrifying, and -50% while petrified (after AC)<ref>{{source ref|0. | + | Petrified victims are unable to move or act for several turns; during this time, they cannot dodge attacks or use [[shields]], and are rendered vulnerable to [[stabbing]] attempts and the [[Lee's Rapid Deconstruction]] and [[Shatter]] spells. Victims, now made of stone, recieve significantly less damage: -33% while petrifying, and -50% while petrified (after AC)<ref>{{source ref|0.30.0|monster.cc|4199}} - monsters<br>{{source ref|0.30.0|ouch.cc|882}} - players</ref> |
===Restrictions=== | ===Restrictions=== | ||
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==Strategy== | ==Strategy== | ||
*Stopping opponents with Petrify can be extremely useful for making escapes. Individual pursuers can be frozen in place while you run to a safe place to heal. Petrifying the lead monster of a pack that's chasing you through a narrow hallway will stop all the others behind it. When successful, Petrify is generally more effective and longer lasting than [[Confusing Touch]], [[Slow]], and [[Conjure Flame]] for escaping foes, since it prevents your target from moving altogether and persists even if you leave [[line of sight]]. | *Stopping opponents with Petrify can be extremely useful for making escapes. Individual pursuers can be frozen in place while you run to a safe place to heal. Petrifying the lead monster of a pack that's chasing you through a narrow hallway will stop all the others behind it. When successful, Petrify is generally more effective and longer lasting than [[Confusing Touch]], [[Slow]], and [[Conjure Flame]] for escaping foes, since it prevents your target from moving altogether and persists even if you leave [[line of sight]]. | ||
− | * | + | *Petrified targets are vulnerable to [[Lee's Rapid Deconstruction]] and [[Shatter]]. For players, casting LRD on a wall is usually better than using Petrify and using LRD on monster. But, if there are no walls, then you can use Petrify to create a target. With monsters, watch out for [[Jorgrun]], who has both Petrify and LRD. |
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*Casting this spell multiple times on the same target will speed the petrification process up. Two successful applications will turn most targets to stone immediately. | *Casting this spell multiple times on the same target will speed the petrification process up. Two successful applications will turn most targets to stone immediately. | ||
**Followers of [[Dithmenos]] can petrify a target in just one turn if their shadow successfully repeats the spell. | **Followers of [[Dithmenos]] can petrify a target in just one turn if their shadow successfully repeats the spell. | ||
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==History== | ==History== | ||
− | *Prior to [[0.28]], creatures in the process of petrifying could not use [[SH]], and | + | *Prior to [[0.28]], creatures in the process of petrifying could not use [[SH]], and petrifying monsters couldn't use ranged attacks (but could use spells or melee normally). Also, being Petrified did not interrupt stairs; you would always go up the stairs, then be petrified on the new level. |
*Prior to [[0.12]], petrifying monsters that flew using wings ([[harpy|harpies]], [[hippogriff]]s, etc.) would ground them. Petrifying such enemies over deep water or lava would kill them instantly. | *Prior to [[0.12]], petrifying monsters that flew using wings ([[harpy|harpies]], [[hippogriff]]s, etc.) would ground them. Petrifying such enemies over deep water or lava would kill them instantly. | ||
Revision as of 15:44, 30 June 2023
Petrify | |
---|---|
Level | 4 |
School1 | Alchemy |
School2 | Earth |
Source(s) | Book of Sloth Book of Transmutation |
Casting noise | 3 |
Spell noise | 0 |
Power Cap | 100 |
Range | 6 |
Flags | Wl check, Dir or target, Needs tracer |
Petrifies a targeted creature. If successful, the target is slowed down for a while until it is temporarily turned into stone. In this state, the target will take less damage upon being hit. |
Petrify is a level 4 Earth/Transmutation spell that inflicts the Perifying status, which first slows, then fully disables its target a few turns later.
Effect
If the target fails a willpower check, it will gain the Petrifying status, which slows them down. They will turn to stone (Petrified) soon after. Successfully casting Petrify on a target that is already petrifying causes immediate petrification.
Petrified victims are unable to move or act for several turns; during this time, they cannot dodge attacks or use shields, and are rendered vulnerable to stabbing attempts and the Lee's Rapid Deconstruction and Shatter spells. Victims, now made of stone, recieve significantly less damage: -33% while petrifying, and -50% while petrified (after AC)[1]
Restrictions
- Beings already made of stone (Earth elementals, gargoyles, statues) are immune, as are player Gargoyles and those in Statue Form.
- Insubstantial creatures are immune, including insubstantial player forms (Wisp, Storm, and Shadow Form).
- Catoblepae are immune.
Players can cure petrifying with a potion of cancellation, Elyvilon's Purification, or Ru's Draw Out Power. Yara's Violent Unravelling and Quicksilver Bolt are more dangerous ways to cure Petrifying; if aimed at a hostile target, they can cure petrified. Unfortunately, being completely petrified leaves you unable to act; at that point, your only recourse is to hope you survive until the status wears off.
Strategy
- Stopping opponents with Petrify can be extremely useful for making escapes. Individual pursuers can be frozen in place while you run to a safe place to heal. Petrifying the lead monster of a pack that's chasing you through a narrow hallway will stop all the others behind it. When successful, Petrify is generally more effective and longer lasting than Confusing Touch, Slow, and Conjure Flame for escaping foes, since it prevents your target from moving altogether and persists even if you leave line of sight.
- Petrified targets are vulnerable to Lee's Rapid Deconstruction and Shatter. For players, casting LRD on a wall is usually better than using Petrify and using LRD on monster. But, if there are no walls, then you can use Petrify to create a target. With monsters, watch out for Jorgrun, who has both Petrify and LRD.
- Casting this spell multiple times on the same target will speed the petrification process up. Two successful applications will turn most targets to stone immediately.
- Followers of Dithmenos can petrify a target in just one turn if their shadow successfully repeats the spell.
Monster Version
A few monsters also have access to Petrify, which works much the same way as the player version.
The following enemies cast Petrify:
- L Ancient lich
- l Basilisk
- g Jorgrun
- 9 Nargun
The following enemies may be able to cast Petrify, depending on their spell set:
- & Pandemonium lord (3.4% chance)
Additionally, some monsters have other abilities that can result in petrification:
- Y Catoblepas (Petrifying Cloud)
- Any creature with a chaos-branded attack or weapon
History
- Prior to 0.28, creatures in the process of petrifying could not use SH, and petrifying monsters couldn't use ranged attacks (but could use spells or melee normally). Also, being Petrified did not interrupt stairs; you would always go up the stairs, then be petrified on the new level.
- Prior to 0.12, petrifying monsters that flew using wings (harpies, hippogriffs, etc.) would ground them. Petrifying such enemies over deep water or lava would kill them instantly.
References
- ↑ monster.cc:4199 (0.30.0) - monsters
ouch.cc:882 (0.30.0) - players