Difference between revisions of "Sculpt Simulacrum"

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Simluacrum last for about 27 turns; spellpower does not increase duration.
 
Simluacrum last for about 27 turns; spellpower does not increase duration.
  
There is a cap of 5 simulacra. If this cap is reached, the oldest simulacra will be destroyed in place of the newest
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There is a cap of 5 simulacra. If this cap is reached, the oldest simulacra will be destroyed whenever a new one is formed.
  
 
This is not considered [[Necromancy]], so [[Gozag]] and [[Yredelemnul]] worshippers can use this spell without issue. However, the [[good god]]s forbid its use.
 
This is not considered [[Necromancy]], so [[Gozag]] and [[Yredelemnul]] worshippers can use this spell without issue. However, the [[good god]]s forbid its use.
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==History==
 
==History==
*This spell was added in [[0.31]], replacing the [[Simulacrum]] spell.
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*Sculpt Simulacrum was added in [[0.31]], replacing the [[Simulacrum]] spell.

Revision as of 05:07, 15 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
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Simulacrum.png Sculpt Simulacrum
Level 6
School1 Alchemy
School2 Ice
Source(s) Book of Ice
Book of the Tundra
Book of Winter
Casting noise 6
Spell noise 0
Power Cap 200
Range 1
Flags Dir or target, Needs tracer
Forms icy simulacra of an adjacent living, demonic, or holy creature. These fragile doppelgangers will take shape over a short period of time, eventually gaining the ability to move and attack the caster's enemies.

Sculpt Simulacrum is a level 6 Ice/Alchemy spell which creates multiple simulacra - frail, icy copies - from an adjacent monster. The simulacra take a few turns to form.

Useful Info

When used against a natural, demonic, or holy monster, it creates 2-3 blocks of ice. There is a power/200 chance to create 3 blocks, otherwise it creates 2.

These blocks of ice will turn into a monster simulacrum after a short delay. The first block of ice takes 3-5 turns to become a simlacrum. Each block of ice thereafter takes 1-3 turns after the previous. If destroyed by an attack, no simulacra is created.

Simulacra are derived undead. They are fragile, but generally have very powerful cold attacks. Their stats depend on which monster you cast Sculpt Simluacrum on.

Simluacrum last for about 27 turns; spellpower does not increase duration.

There is a cap of 5 simulacra. If this cap is reached, the oldest simulacra will be destroyed whenever a new one is formed.

This is not considered Necromancy, so Gozag and Yredelemnul worshippers can use this spell without issue. However, the good gods forbid its use.

Strategy

The following are especially good/bad targets for Sculpt Simulacrum:

In any case, few monsters can handle 2-3 icy copies of themselves. But if every monster in the vicinity is immune or heavily resistant to cold, don't bother with simulacra.

History