Wraith
This page is about the monster. For the card, see Wraith card
wraith W | |
---|---|
HP | 21-47 |
HD | 6 |
XP | 210 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | 60 |
Attack1 | 13 (hit: drain speed)
|
Resistances | rC+, rPois+++, rN+++, rTorm, rRot+++, rSticky, rConstr, rDrown, rWater |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Undead |
Size | Medium |
Type | wraith, wraith |
Flags | Evil Insubstantial Levitate See invisible |
This undead spirit appears as a cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds.
“God, though this life is but a wraith, |
Useful Info
Wraiths are evil, incorporeal undead monsters. Like most undead they resist poison and cold, and their melee attacks drain your vigor, inducing the slow status effect unless you have at least one rank of negative energy resistance. Although potentially dangerous in a crowd, on their own they are fairly nonthreatening. They can be found in the middle-floors of the Dungeon, as well as in the Crypt.
Tips & Tricks
- You can summon your own wraiths with the Haunt spell, and Yredelemnul will occasionally gift them.
History
Prior to 0.13, wraiths would drain your experience with their melee attacks. This change accompanied the 0.13 overhaul to draining effects.
- 0.17 articles
- Hit type
- Drain speed flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Constriction resistance
- Drown resistance
- Water resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- Insubstantial monsters
- Levitate
- See invisible
- Monsters