Dispersal (brand)
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
It will cause any target it hits to blink, with a tendency towards blinking further away from the one who threw it. |
The dispersal brand is only found on boomerangs. It causes ammunition to force enemies that it damages to blink semi-randomly, usually away from the shooter. It does not check willpower, however it must deal damage, and it fails against stationary monsters (e.g. statues, oklob plants).
Boomerangs of dispersal are single-use, and will always mulch after being thrown. On the plus side, mulched items deal +33% damage, meaning that dispersal boomerangs always get this damage bonus.
Tips & Tricks
- You don't need to keep dispersal missiles quivered to have easy access to them, and probably don't want to be using them for most fights anyway; just hit F and select them from your inventory to fire.
- You cannot target yourself with this effect.
- The fact that you need to damage your target to cause it to blink means that a stack of dispersal boomerangs is unlikely to help much against anything armoured or evasive, unless you've put some serious points into Throwing.
History
- In 0.31, dispersal brand will be moved from boomerangs to darts (which do not need to do damage to disperse).
- Prior to 0.30, mulched items did not deal extra damage.
- Prior to 0.24, tomahawks existed and could have this brand.
- Prior to 0.18, arrows could be branded, including with dispersal.
- Prior to 0.15, dispersal darts also existed.
Brands | |
---|---|
Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |