Ancient champion
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ancient champion z | |
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HP | 53-75 |
HD | 10 |
XP | 1535 |
Speed | 10 |
AC | 15 |
EV | 10 |
Will | 93 |
Attack1 | 25 (hit: plain)
|
Resistances | rC+, rPois+++, rN+++, rTorm, rRot+++, rDrown |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | ancient champion, ancient champion |
Flags | Actual spells Fighter Evil Spellcaster |
The unfathomably ancient skeleton of a humanoid creature. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power. |
Contents
Useful Info
Ancient champions are very dangerous foes with powerful spellcasting abilities and good weapons and armour. They may appear by themselves or with a pack of skeletal warriors.
Spells
Spell set I | |
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Slot1 | Bolt of Draining (3d15) |
Slot2 | none |
Slot3 | Haste |
Slot4 | Throw Frost (3d8) |
Slot5 | none |
Slot6 | none |
Spell set III | |
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Slot1 | Iskenderun's Mystic Blast (3d15) |
Slot2 | Slow |
Slot3 | Haste |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Spell set IV | |
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Slot1 | Venom Bolt (3d15) |
Slot2 | none |
Slot3 | Haste |
Slot4 | Haunt |
Slot5 | none |
Slot6 | none |
Tips & Tricks
All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to always being able to haste themselves. However, their spell sets vary considerably in threat level: Bolt of Draining and Iskenderun's Mystic Blast are both fairly negligible, while Iron Shot and Haunt are much harder to deal with. Consider switching to an amulet of warding if you suddenly find yourself surrounded by summoned ghosts.
History
Prior to 0.13, ancient champions were a variant of skeletal warriors that were only found in one specific vault.
- 0.13 articles
- Stubs
- Hit type
- Plain flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Actual spells
- Fighter
- Evil
- Evil monsters
- Spellcaster
- Monsters