Difference between revisions of "Chaos"

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{{flavour|Each time it hits an enemy, it has a different, random effect.}}
 
{{flavour|Each time it hits an enemy, it has a different, random effect.}}
 
'''Chaos''' is a [[brand]] that [[weapon]]s may have. Each attack produces a random effect, many of which imitate other brands.
 
'''Chaos''' is a [[brand]] that [[weapon]]s may have. Each attack produces a random effect, many of which imitate other brands.
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Additionally, each strike with the chaos brand has a 1% chance to apply the [[reaping]] effect to its damage<ref>{{source ref|0.26.1|attack.cc|909}}</ref>. This may result in raising slain enemies as allied [[zombie]]s depending on the total reaping damage.
 
Additionally, each strike with the chaos brand has a 1% chance to apply the [[reaping]] effect to its damage<ref>{{source ref|0.26.1|attack.cc|909}}</ref>. This may result in raising slain enemies as allied [[zombie]]s depending on the total reaping damage.
  
Note that hexes produced by this brand don't check [[willpower]]. The Chaos brand does not pick useless effects (e.g. flaming brand on a fire elemental). Useless effects are removed from the list, and the odds of the other effects increase proportionally.
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Note that hexes produced by this brand don't check [[willpower]]. The Chaos brand does not pick useless effects (e.g. flaming brand on a fire elemental), where the odds of other effects increase proportionally.
  
Also note that [[god]]s will disapprove of any effects you might call that offend them ([[evil]] effects for the [[good god]]s, haste or berserk for [[Cheibriados]], etc.). If you follow a god that disapproves of an effect that chaos can produce, use it at your own risk.
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[[God]]s will disapprove of any effects you might call that offend them ([[evil]] effects for the [[good god]]s, haste or berserk for [[Cheibriados]], etc.). [[Zin]] abhors chaos, regardless of its effect.
  
 
==Occurrence==
 
==Occurrence==
The brand is gifted by [[Xom]] at random intervals (though not necessarily to the player), and is wielded by Xom's vault guards and the [[unique]]s [[Crazy Yiuf]] and (sometimes) [[Psyche]]. Some [[Pandemonium lord]]s and others have this for a base attack. Taking this brand (usually through Yiuf's quarterstaff or by playing as a [[chaos knight]]) will give you access to extremely powerful effects very early on that will overwhelm most low level monsters. Just understand that chaos is a fickle mistress, and it is only a matter of time before you [[berserk]] an eight-headed [[hydra]]. Dropping this in favor of a more reliable brand is recommended as soon as possible.
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Chaos is a rare brand from a [[scroll of brand weapon]]. Chaos weapons may be gifted by [[Xom]] (though not necessarily to the player), and various Xom altar [[vault]]s have chaotic weapons. [[Crazy Yiuf]] always wields a chaos [[quarterstaff]], and [[Psyche]] often has a chaotic dagger.
  
 
==Strategy==
 
==Strategy==
Early game, the possible effects that may be caused by this weapon make it undesirable, due to the inability of early game characters to handle such a situation. However, late game, the brand is extremely powerful; the potential to paralyze, slow, petrify, confuse, etc. can make it quite handy in long battles. The hexes it produces don't check magic resistance; you will even be able to affect demon lords and other normally magic immune monsters, giving it a fantastic synergy with stabbers. Of course, chaos is a fickle mistress; you may be unlucky (which will happen about 10% of the time) and end up hasting the foe, berserking it, or buffing it in some other manner. (Fortunately, many monsters in the late game can already haste themselves, can't go berserk, or are physically incapable of polymorphing, improving its viability a little.)
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Chaos is a fickle mistress. As a player brand, it can [[slow]] or [[paralyse]] your enemies, or it can [[haste]] or [[berserk]] them. Early game characters are simply unable to handle the negative effects, if and when they occur. And regardless of progress, a more reliable brand is heavily recommended. Chaos may have some niche use in longer battles, but over extended use, the chances of a devastating effect are high.
  
Of course, that's if you can get your hands on the brand itself. Xom grants it occasionally, but to whom and when is variable. Scrolls of brand weapon have an impressive 3/148 (~2%) chance of granting the chaos brand (better chance if your previous brand was more common). Chaos branded weapons are not generated on the floor randomly, and will only be found in the possession of a few uniques and Xom's vault/altar guards.
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Monster with chaos, in turn, may paralyse or even [[banish]] (from [[distortion]]) you. Utmost care should be taken against enemy chaos weapons.
  
 
==History==
 
==History==

Revision as of 22:22, 14 September 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Each time it hits an enemy, it has a different, random effect.

Chaos is a brand that weapons may have. Each attack produces a random effect, many of which imitate other brands.

Possible effects

Chaos-branded attacks randomly choose a brand from the following list[1]:

or one of a variety of non-brand "true" chaos effects[2], which can be good for you (3.92%)

...or good for the defender (8.82%)

...or something less easily categorized (0.77%).

  • Cloned (0.19%) - 1/6 chance that the clone becomes neutral, 1/6 chance that the clone becomes an ally, 2/3 chance of remaining the same. If the clone is an ally, then the copy is treated as a summon and will time out eventually.
  • Polymorphed (0.39%) into a monster of similar or higher HD
  • Turned into a shapeshifter (0.19%) - shapeshifter (2/3 chance) or glowing shapeshifter (1/3 chance)

Additionally, each strike with the chaos brand has a 1% chance to apply the reaping effect to its damage[3]. This may result in raising slain enemies as allied zombies depending on the total reaping damage.

Note that hexes produced by this brand don't check willpower. The Chaos brand does not pick useless effects (e.g. flaming brand on a fire elemental), where the odds of other effects increase proportionally.

Gods will disapprove of any effects you might call that offend them (evil effects for the good gods, haste or berserk for Cheibriados, etc.). Zin abhors chaos, regardless of its effect.

Occurrence

Chaos is a rare brand from a scroll of brand weapon. Chaos weapons may be gifted by Xom (though not necessarily to the player), and various Xom altar vaults have chaotic weapons. Crazy Yiuf always wields a chaos quarterstaff, and Psyche often has a chaotic dagger.

Strategy

Chaos is a fickle mistress. As a player brand, it can slow or paralyse your enemies, or it can haste or berserk them. Early game characters are simply unable to handle the negative effects, if and when they occur. And regardless of progress, a more reliable brand is heavily recommended. Chaos may have some niche use in longer battles, but over extended use, the chances of a devastating effect are high.

Monster with chaos, in turn, may paralyse or even banish (from distortion) you. Utmost care should be taken against enemy chaos weapons.

History

  • Prior to 0.25, chaos could inflict random miscast effects instead of the might and agility effects.
  • Prior to 0.20, there was a rare chance of healing the target.
  • Prior to 0.19, invalid effects could still be rolled with reduced probability.
  • Prior to 0.18, ranged weapon ammo could have brands, including the chaos brand.
  • Between 0.16 and 0.18, the chaos brand could move nearby stairs.
  • Prior to 0.14, weapons of chaos could shaft or polymorph the attacker. Also, gods would forgive the player for disliked effects produced by chaos effects.

References

  1. attack.cc:787 (0.26.1)
  2. attack.cc:618 (0.26.1)
  3. attack.cc:909 (0.26.1)
Brands
Melee weapons AntimagicChaosDistortionDrainingElectrocutionFlamingFreezingHeavyHoly wrathPainProtectionReachingSpectralSpeedVampiricVenom
DisruptionDragon slayingReapingSilver
Launchers AntimagicDrainingElectrocutionFlamingFreezingHeavyPenetrationSpeed
Throwing weapons AtropaCurareDaturaDispersalPoisonedSilver