Difference between revisions of "Master elementalist"

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m (bump v (changed in ca18f49f4 and a few other commits). It'd be nice to have a screenshot of the vault here (the map was outdated))
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
The '''master elementalist''' is a powerful caster with spells from all four elemental schools of magic, as well as some potent support spells. It can only be found in the "Elemental Laboratory" vault, and it will always guard a [[randart]] elemental magic [[spellbook]], as well as an elemental [[magical staff]] or the [[Elemental Staff]] [[unrand]]art.
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The '''master elementalist''' is a powerful caster with spells from all four elemental schools of magic, as well as some potent support spells. It can only be found in the "Elemental Laboratory" vault, and it will always guard a [[randart]] elemental magic [[spellbook]], as well as an elemental [[magical staff]] or the [[Elemental Staff]] [[unrand]]art. Also, it spawns with a [[ego|branded]] [[robe]].
  
<pre>
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The master elementalist appears only in the [[Elven Halls]] or [[Depths]]. When this vault generates in other branches, the boss is modified to be a depth-appropriate monster wielding the Elemental Staff. In the [[Dungeon]], you can find a [[deep elf pyromancer]], [[deep elf zephyrmancer]], or a [[tengu reaver]].
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MAP
 
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c;;;;;;;c$...$c"""""""c
 
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cc..!1.!1c...c.6..6..cc
 
cc......c7.7c......cc
 
  cc.....c...c.....cc
 
  cc.1!.c.*.c.6..cc
 
    cc...c...c...cc
 
    cc..c.7.c..cc
 
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        @
 
ENDMAP
 
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When this vault generates in the [[Elven Halls]], you will instead face a [[deep elf elementalist]].
 
  
 
{{monster spells}}
 
{{monster spells}}
 
==Tips & Tricks==
 
==Tips & Tricks==
*His [[Iron Shot]]s can deal heavy damage to you, regardless of your resistances. [[Repel Missiles#Player sources|Repel Missiles]] is a good way to minimize the impact and also helps stave off his relatively harmless [[Sticky Flame]].
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*[[Silence|Silencing]] the master elementalist will make the fight extremely easy, assuming you have some melee proficiency.
*Casters who can't breathe water should be especially careful around any [[water elemental]]s he summons. These pests can [[silence]] you while dealing irresistible damage, if allowed to reach you in melee.
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*[[Silence|Silencing]] him before he can cast anything will make the fight extremely easy, assuming you have some melee proficiencies.
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==History==
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*Prior to [[0.27]], the master elementalist had the following spells: [[Iron Shot]] (3d28), [[Summon Air Elementals]], [[Sticky Flame Range]] (3d6), [[Summon Water Elementals]], [[Haste]], and [[Blink]].
  
 
[[Category:Human]]
 
[[Category:Human]]

Revision as of 23:30, 2 February 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
This page is a stub. You could probably expand this page should you wish to do so.
master elementalist pMaster elementalist.png
HP 39-80
HD 18
XP 1303
Speed 10
AC 0
EV 13
Will 60
Attack1 8 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags
Speaks
Warm-blooded
Vault
A demented wizard commanding the primal forces of the universe.

Useful Info

The master elementalist is a powerful caster with spells from all four elemental schools of magic, as well as some potent support spells. It can only be found in the "Elemental Laboratory" vault, and it will always guard a randart elemental magic spellbook, as well as an elemental magical staff or the Elemental Staff unrandart. Also, it spawns with a branded robe.

The master elementalist appears only in the Elven Halls or Depths. When this vault generates in other branches, the boss is modified to be a depth-appropriate monster wielding the Elemental Staff. In the Dungeon, you can find a deep elf pyromancer, deep elf zephyrmancer, or a tengu reaver.

Spells

Spell set I
Slot1 Lehudib's Crystal Spear (3d37) Wizard flag
Slot2 Chain Lightning (3d45) Wizard flag
Slot3 Fire Storm (8d14) Wizard flag
Slot4 Ozocubu's Refrigeration (4d17) Wizard flag
Slot5 Haste Wizard flag
Slot6 Repel Missiles Wizard flag

Tips & Tricks

  • Silencing the master elementalist will make the fight extremely easy, assuming you have some melee proficiency.

History