Difference between revisions of "Lich"

From CrawlWiki
Jump to: navigation, search
Line 82: Line 82:
 
{{clear}}
 
{{clear}}
  
{{clear}}
 
 
<!--spl-bot-end-->
 
<!--spl-bot-end-->
  

Revision as of 13:38, 3 May 2013

lich LLich.png
HP 59-99
HD 20
XP 4059
Speed 10
AC 10
EV 10
Will Immune
Attack1 15 (touch: drain experience)


Resistances rC++, rPois+++,
rN+++, rTorm,
rRot+++, rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence High
Uses Open doors
Holiness Undead
Size Medium
Type lich, lich
Flags Actual spells
Speaks
Evil
Spellcaster
See invisible


A wizard who didn't want to die, a Lich is a skeletal, desiccated corpse kept alive by a mighty exercise of necromancy. These undead creatures can wield great magic and are best avoided by all but the most confident.

Useful Info

Liches are extremely powerful casters, some of the nastiest creatures in the game. They can summon demons, haste themselves, and fire off extremely lethal Conjurations. They're capable of killing a reasonably powerful character in one shot, if you're unlucky. They can be found in the deeper portions of the Dungeon, the Vaults, the Abyss, Pandemonium, the Hells, and the Realm of Zot.

Spells

Spell set I
Slot1 Bolt of Cold (3d29)
Slot2 Paralyse
Slot3 Summon Greater Demon
Slot4 Animate Dead
Slot5 Iron Shot (3d34)
Slot6 Teleport Self
Spell set II
Slot1 Bolt of Draining (3d24)
Slot2 Slow
Slot3 Invisibility
Slot4 Throw Icicle (3d29)
Slot5 Lehudib's Crystal Spear (3d40)
Slot6 Invisibility
Spell set III
Slot1 Bolt of Fire (3d29)
Slot2 Confuse
Slot3 Haste
Slot4 Bolt of Draining (3d24)
Slot5 Summon Greater Demon
Slot6 Banishment
Spell set IV
Slot1 Iskenderun's Mystic Blast (3d24)
Slot2 Bolt of Cold (3d29)
Slot3 Invisibility
Slot4 Animate Dead
Slot5 Orb of Destruction (8d17)
Slot6 Invisibility


Tips & Tricks

  • Melee fighters should use corners to lure them next to you, or a scroll of blinking to get into range immediately.
  • Their HP and defenses are low enough that a strong offense can defeat one in two or three hits. Weapons of Holy wrath, and Dispel Undead can speed this up even more.
  • Silence limits the lich to using its melee attack. While this does have an experience drain effect, it is still preferable to a lich that can cast spells.
  • Spellcasters should keep their distance (6+ tiles to avoid Bolt of Iron, 7+ to avoid Bolt of Draining and Bolt of Fire, and 8+ to avoid Bolt of Cold), haste themselves, use their longest range spells, and possibly use Abjuration to get rid of any summons.
  • Want to know what kinds of destruction you can expect from the lich you're facing? Watch the first spell it casts and use that to rule out spell sets that don't apply. For example, a lich that casts Iskenderun's Mystic Blast will also know Orb of Destruction, but not Lehudib's Crystal Spear.