Difference between revisions of "Wizard statue"

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{{obsolete}}
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''For a list of all statues, see [[Statue]].''
 
{{monster
 
{{monster
|name=Wizard statue
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|name=wizard statue
 
|glyph={{LightGrey|8}}
 
|glyph={{LightGrey|8}}
|tile=[]
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|tile=[[File:Wizard statue.png]]
|flags={{Spellcaster flag}}<br>{{Stationary flag}}<br>{{Speaks flag}}
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|flags={{Archer flag}}<br>{{Artificial flag}}<br>{{No poly flag}}<br>{{Speaks flag}}<br>{{Stationary flag}}<br>{{Vault flag}}
|resistances={{Fire vulnerability}}, {{Cold resistance}}, {{Electricity resistance}}, {{Poison resistance}},<br>{{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}},<br>{{!sil}}
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|resistances={{Fire resistance 2}}, {{Cold resistance 2}}, <br>{{Electricity resistance 2}}, {{Poison resistance 2}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=0
 
|max_chunks=0
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|magic_resistance=Immune
 
|magic_resistance=Immune
 
|hp_range=70
 
|hp_range=70
|avg_hp=
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|avg_hp=70
 
|armour_class=12
 
|armour_class=12
 
|evasion=1
 
|evasion=1
|habitat=land
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|habitat=Land
|speed=10
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|speed= 10
|size=
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|size={{Large}}
|item_use={{Uses nothing}}
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|item_use={{Starting equipment}}<br>{{Open doors}}
|attack1=20
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|attack1=20 ({{Weapon only type}}: {{Plain flavour}})
 
|attack2=
 
|attack2=
 
|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
 
|hit_dice=8
 
|hit_dice=8
|base_hp=
+
|base_hp=0
|extra_hp=
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|extra_hp=0
|fixed_hp=
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|fixed_hp=70
 
|intelligence={{High intelligence}}
 
|intelligence={{High intelligence}}
|genus=clay golem
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|genus=statue
|species=wizard statue
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|species=statue
 
}}
 
}}
 
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{{Flavour|In this land of magic, it'd be foolish to assume that a statue of a wizard is always an inert piece of rock. This statue's hands and staff have very little dust compared to the base, suggesting it is capable of making magical gestures. The trap is too obvious, but dealing with it might not be.}}
{{flavour|In this land of magic, it'd be foolish to assume that a statue of a wizard is always an inert piece of rock. This statue's hands and staff have very little dust compared to the base, suggesting it is capable of making magical gestures. The trap is too obvious, but dealing with it might not be.}}
 
  
 
==Useful info==
 
==Useful info==
'''Wizard statues''' are a form of animated [[statue]] which attacks you with a variety of powerful magic. They are only ever found in rare [[vault]]s.
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'''Wizard statues''' are a form of animated [[statue]] which attacks you with a variety of powerful magic. They are only ever found in rare [[Dungeon]] [[vault]]s.
  
<!--spl-bot-begin-->
 
 
==Spells==
 
==Spells==
 
 
{{Spellcaster
 
{{Spellcaster
 
|number=
 
|number=
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|slot6=''none''
 
|slot6=''none''
 
}}
 
}}
 
 
{{clear}}
 
{{clear}}
<!--spl-bot-end-->
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
 
*If you intend to charge in and smash them in melee, use rC+ and [[conservation]] (or at least drop your [[potion]]s first) in preparation for the inevitable ice attacks. Having some [[poison]] resistance will negate Mephitic Cloud, and [[clarity]] or high [[magic resistance]] will make it much less likely for you to wind up confused.
 
*If you intend to charge in and smash them in melee, use rC+ and [[conservation]] (or at least drop your [[potion]]s first) in preparation for the inevitable ice attacks. Having some [[poison]] resistance will negate Mephitic Cloud, and [[clarity]] or high [[magic resistance]] will make it much less likely for you to wind up confused.
*Statues are stationary and don't regenerate, so you can hit them with [[Sticky Flame]], [[blink]] away, and repeat the process when they stop burning. Alternatively, ranged attackers can simply shoot them to death from the edge of your [[line of sight]] in almost perfect safety. If it manages to hit you with anything, simply retreat, heal up, and return once you've recovered.
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*Statues are stationary and don't regenerate, so you can hit them with ranged weapons from the edge of your [[line of sight]], stepping away to recover if injured.
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==History==
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Wizard statues were removed in [[0.14]].
  
 
[[Category:Vault-only monsters]]
 
[[Category:Vault-only monsters]]
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[[Category:Obsolete monsters]]

Latest revision as of 20:33, 9 April 2014

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

For a list of all statues, see Statue.

wizard statue 8Wizard statue.png
HP 70
HD 8
XP 561
Speed 10
AC 12
EV 1
Will Immune
Attack1 20 (weapon only: plain)


Resistances rF++, rC++,
rElec++, rPois++,
rN+++, rTorm,
rRot+++, rDrown
Vulnerabilities None
Habitat Land
Intelligence High
Uses Starting equipment
Open doors
Holiness Non-living
Size Large
Type statue, statue
Flags Archer
Artificial
No poly
Speaks
Stationary
Vault
In this land of magic, it'd be foolish to assume that a statue of a wizard is always an inert piece of rock. This statue's hands and staff have very little dust compared to the base, suggesting it is capable of making magical gestures. The trap is too obvious, but dealing with it might not be.

Useful info

Wizard statues are a form of animated statue which attacks you with a variety of powerful magic. They are only ever found in rare Dungeon vaults.

Spells

Spell set
Slot1 Freezing Cloud (2d17)
Slot2 Mephitic Cloud
Slot3 Throw Icicle (3d16)
Slot4 Confuse
Slot5 none
Slot6 none

Tips & Tricks

  • If you intend to charge in and smash them in melee, use rC+ and conservation (or at least drop your potions first) in preparation for the inevitable ice attacks. Having some poison resistance will negate Mephitic Cloud, and clarity or high magic resistance will make it much less likely for you to wind up confused.
  • Statues are stationary and don't regenerate, so you can hit them with ranged weapons from the edge of your line of sight, stepping away to recover if injured.

History

Wizard statues were removed in 0.14.