Difference between revisions of "Scroll of brand weapon"

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{{flavour|This scroll enchants and unbranded weapon so as to make it far more effective at inflicting harm on its wielder's enemies. The scroll can also be used on a weapon that is already permanently branded to randomly select a new brand.}}
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{{flavour|A scroll that imbues a weapon with a random brand, such as flame, freezing, or venom. Any existing brand will be replaced. Artefacts cannot be branded in this way.}}
  
Upon reading a '''scroll of brand weapon''', you will be asked to choose a non-[[artefact]], non-[[blowgun]] weapon from your inventory to receive a permanent, randomly-selected [[brand]]. This will also replace any brand currently on the targeted weapon, if any.
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Upon reading a '''scroll of brand weapon''', you will be asked to choose a non-[[artefact]] weapon from your inventory to receive a permanent, randomly-selected [[brand]]. This will also replace any brand currently on the targeted weapon, if any.
  
 
If you have already [[identified]] the scroll, you may cancel the process by pressing '''Esc''' without consuming it.
 
If you have already [[identified]] the scroll, you may cancel the process by pressing '''Esc''' without consuming it.
  
The brand you receive depends on the following:
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The brand you receive depends on the following<ref>{{source ref|0.24.0|item-use.cc|2335}}</ref>:
  
 
==Brand Likelihood==
 
==Brand Likelihood==
 
'''Melee Weapons'''
 
'''Melee Weapons'''
*[[Flaming]]: 30/158 (19%)
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*[[Flaming]]: 19%
*[[Freezing]]: 30/158 (19%)
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*[[Freezing]]:19%
*[[Vorpal]]: 25/158 (16%)
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*[[Vorpal]]: 16%
*[[Venom]]: 20/158 (13%)
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*[[Venom]]: 13%
*[[Draining]]: 15/158 (9%)
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*[[Draining]]: 9%
*[[Electrocution]]: 15/158 (9%)
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*[[Electrocution]]: 9%
*[[Protection]]: 12/158 (8%)
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*[[Protection]]: 8%
*[[Vampiric]]: 8/158 (5%)
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*[[Vampiric]]: 5%
*[[Chaos]]: 3/158 (2%)
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*[[Chaos]]: 2%
  
 
'''Ranged Weapons'''
 
'''Ranged Weapons'''
*[[Flame]]: 33/120 (28%)
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*[[Flame]]: 28%
*[[Frost]]: 33/120 (28%)
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*[[Frost]]: 28%
*[[Venom]]: 23/120 (19%)
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*[[Venom]]: 19%
*[[Vorpal]]: 23/120 (19%)
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*[[Vorpal]]: 19%
*[[Electrocution]]: 5/120 (4%)
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*[[Electrocution]]: 4%
*[[Chaos]]: 3/120 (2.5%)
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*[[Chaos]]: 2.5%
  
The selected brand will automatically be rerolled if either of the following occur:
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The selected brand will automatically be rerolled in two cases:
*The new brand is identical to the weapon's former brand
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*the new brand is identical to the weapon's former brand;
*Your [[god]] disapproves of the selected brand
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*your [[god]] disapproves of the selected brand.
  
 
==History==
 
==History==
Prior to [[0.15]], rebranding a [[distortion]] weapon would trigger a distortion unwield effect. Also, the scroll would automatically affect your wielded weapon, rather than letting you choose a target.
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*Prior to [[0.15]], rebranding a [[distortion]] weapon would trigger a distortion unwield effect. Also, the scroll would automatically affect your wielded weapon, rather than letting you choose a target.
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*Prior to [[0.14]], you could control which brand you received to some extent: any temporary brand your wielded weapon held upon reading would be made permanent. Additionally, any time you gave your weapon one of the following brands, you would receive the following effect:
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**[[Flame]]/[[Flaming]]: [[Inner Flame]] explosion centered on reader
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**[[Frost]]/[[Freezing]]: [[Ozocubu's Refrigeration]]
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**[[Draining]]/[[Vampiricism]]: Moderate [[draining]] to the reader
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**[[Venom]]: [[Olgreb's Toxic Radiance]]
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**[[Electrocution]]: [[Orb of Electrocution]] centered on reader
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**[[Chaos]]: [[Chaos]]-branded explosion
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*:The following temporary brands could not be affixed this way, and attempting to do so was punished as follows:
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**[[Pain (brand)|Pain]]: [[Torment]]
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**[[Distortion]]: A random [[Translocations]] [[miscast effect]] (possibly including [[banishment]])
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**[[Antimagic]]: Drains all your [[MP]]
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*The scroll of brand weapon was added in [[0.13]], replacing the [[scroll of vorpalise weapon]].
  
Prior to [[0.14]], you could control which brand you received to some extent: any temporary brand your wielded weapon held upon reading would be made permanent. Additionally, any time you gave your weapon one of the following brands, you would receive the following effect:
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==References==
*[[Flame]]/[[Flaming]]: [[Inner Flame]] explosion centered on reader
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<references/>
*[[Frost]]/[[Freezing]]: [[Ozocubu's Refrigeration]]
 
*[[Draining]]/[[Vampiricism]]: Moderate [[draining]] to the reader
 
*[[Venom]]: [[Olgreb's Toxic Radiance]]
 
*[[Electrocution]]: [[Orb of Electrocution]] centered on reader
 
*[[Chaos]]: [[Chaos]]-branded explosion
 
 
 
The following temporary brands could not be affixed this way, and attempting to do so was punished as follows:
 
*[[Pain (brand)|Pain]]: [[Torment]]
 
*[[Distortion]]: A random [[Translocations]] [[miscast effect]] (possibly including [[banishment]])
 
*[[Antimagic]]: Drains all your [[MP]]
 
 
 
The scroll of brand weapon was added in [[0.13]], replacing the [[scroll of vorpalise weapon]].
 
  
 
{{scrolls}}
 
{{scrolls}}

Revision as of 19:47, 15 April 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.
Type Scroll
Name Scroll of brand weapon
Icon Scroll of brand weapon.png
A scroll that imbues a weapon with a random brand, such as flame, freezing, or venom. Any existing brand will be replaced. Artefacts cannot be branded in this way.

Upon reading a scroll of brand weapon, you will be asked to choose a non-artefact weapon from your inventory to receive a permanent, randomly-selected brand. This will also replace any brand currently on the targeted weapon, if any.

If you have already identified the scroll, you may cancel the process by pressing Esc without consuming it.

The brand you receive depends on the following[1]:

Brand Likelihood

Melee Weapons

Ranged Weapons

The selected brand will automatically be rerolled in two cases:

  • the new brand is identical to the weapon's former brand;
  • your god disapproves of the selected brand.

History

References

Scrolls
AcquirementAmnesiaButterfliesBlinkingBrand weaponEnchant armourEnchant weaponFearFogIdentifyImmolationNoisePoisonRevelationSilenceSummoningTeleportationTormentVulnerability