Difference between revisions of "Balrug"

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{{monster
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{{version028}}
|name=Balrug
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{{monster info}}
|glyph={{Red|2}}
 
|tile=[[File:Balrug.png]]
 
|flags={{Fighter  flag}}<br>{{Spellcaster flag}}<br>{{Flying flag}}<br>{{See invisible flag}}<br>{{Evil flag}}<br>{{Glows flag}}
 
|resistances={{Poison resistance}}, {{Hellfire resistance}}, {{Negative energy resistance}}, {{Rot resistance}}, {{Torment resistance}}
 
|vulnerabilities={{Cold vulnerability}}, {{Holy vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=2,376
 
|holiness={{Demonic}}
 
|magic_resistance=168
 
|hp_range=55 - 95
 
|avg_hp=75
 
|armour_class=5
 
|evasion=12
 
|habitat=land
 
|speed=12
 
|size={{Big}}
 
|item_use={{Weapons armour}}
 
|attack1=25 ({{Hit type}}: {{Fire flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=14
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=balrug
 
|species=balrug
 
}}
 
{{Flavour|A huge and very powerful demon, wreathed in fire and shadows.}}
 
  
 
==Useful Info==
 
==Useful Info==
 
[[Balrug]]s are brutish [[tier-2 demon]]s, often armed with [[brand]]ed [[demon whip]]s and capable of casting powerful [[Fire Magic]]. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit.
 
[[Balrug]]s are brutish [[tier-2 demon]]s, often armed with [[brand]]ed [[demon whip]]s and capable of casting powerful [[Fire Magic]]. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit.
  
Spells: [[Bolt of Fire]] (3d23), [[Fireball]] (3d23), [[Sticky Flame]] (3d6, ranged), [[Smite]] (7-17), and [[Teleport Self]]
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{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
 
*The more [[fire resistance]] you have when facing them, the better.
 
*The more [[fire resistance]] you have when facing them, the better.
*Balrugs are vulnerable to cold. Any decent [[Ice Elementalist]] or [[Conjurer]] shouldn't have much difficulty with them. Other characters can take advantage of their mediocre [[EV]] to zap them with a [[wand of cold]].
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*Balrugs are vulnerable to [[cold]]. Any decent [[Ice Elementalist]] or [[Conjurer]] shouldn't have much difficulty with them. Other characters can take advantage of their vulnerability with [[freezing]]-branded weapons or by zapping them with a [[wand of iceblast]].
*Although huge, they are still faster than most characters.
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*Don't let their size fool you; balrugs are still faster than most characters.
*They will attempt to teleport away when low on [[HP]].
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*[[Maces & Flails]] specialists will probably want to take a look at their weaponry, as [[demon whip]]s are among the best weapons in the game.
  
 
==Trivia==
 
==Trivia==
The balrug is almost identical to the [http://en.wikipedia.org/wiki/Balrog balrog], a fiery whip-wielding demon from J.R.R. Tolkien's ''Lord of the Rings'' novels.
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Balrugs are almost identical to the [http://en.wikipedia.org/wiki/Balrog balrog], a fiery whip-wielding demon from J.R.R. Tolkien's ''Lord of the Rings'' novels.
  
 
==History==
 
==History==
Prior to [[0.6]], they did not know Teleport Self.
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*Prior to [[0.28]], balrugs were [[:Category:Water_vulnerability|vulnerable to water]].
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*Prior to [[0.10]], they were tier-1 demons.
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*Balrugs knew Teleport Self between [[0.6]] and [[0.10]].
  
 
[[Category:Demon]]
 
[[Category:Demon]]

Latest revision as of 20:45, 17 August 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
balrug 2Balrug.png
HP 50-103
HD 14
XP 1661
Speed 12
AC 5
EV 12
Will 160
Attack1 25 (hit: fire)


Resistances rF+++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Cold
Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Demonic
Size Large
Type balrug, balrug
Flags Fighter

See invisible
Flying
A huge and very powerful demon, wreathed in fire and shadows.

Useful Info

Balrugs are brutish tier-2 demons, often armed with branded demon whips and capable of casting powerful Fire Magic. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit.

Spells

Spell set I
Slot1 Bolt of Fire (3d23) Magical flag
Slot2 Fireball (3d23) Magical flag
Slot3 Pyre Arrow (2d14*) Magical flag
Slot4 Smiting (7-17) Magical flag

Tips & Tricks

  • The more fire resistance you have when facing them, the better.
  • Balrugs are vulnerable to cold. Any decent Ice Elementalist or Conjurer shouldn't have much difficulty with them. Other characters can take advantage of their vulnerability with freezing-branded weapons or by zapping them with a wand of iceblast.
  • Don't let their size fool you; balrugs are still faster than most characters.
  • Maces & Flails specialists will probably want to take a look at their weaponry, as demon whips are among the best weapons in the game.

Trivia

Balrugs are almost identical to the balrog, a fiery whip-wielding demon from J.R.R. Tolkien's Lord of the Rings novels.

History