Difference between revisions of "Serpent talisman"
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==Strategy== | ==Strategy== | ||
− | Constriction is | + | Constriction is a very strong effect. It reduces enemy [[EV]] by at least half and deals extra damage. Unlike base [[octopode]]s, you can constrict up to [[large]] creatures, including things like [[list of centaurs|centaurs]], [[yak]]s, and [[hydra]]s. |
==History== | ==History== |
Revision as of 19:35, 11 July 2023
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Transforms the user into a giant, cold-blooded anaconda, ready to wind their coils around foes and crush them to death. Shapeshifting skill increases the armour provided by the snake's scales. While transformed, any equipped weapons and armour are melded, and casting spells is much more difficult. |
A serpent talisman is a talisman that changes you into Anaconda Form, a giant, constricting snake.
Useful Info
When eVoked, a serpent talisman turns you into Serpent Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
Anaconda Form has the following effects:
Combat Bonuses
- HP Bonus: 120% HP
- Innate AC: 8 - 12 AC, scaling linearly with Shapeshifting skill.
- Unarmed Combat: 12 base damage.
- Constriction: When making a melee attack, you initiate constriction. You can constrict 1 large (or smaller) foe at a time.
Restrictions
- Melded Gear: All armour, weapon and shield. (Can only wear jewellery)
- You cannot throw items.
- Spells are much harder to cast (increases raw spell failure rate by +30%).
Other
- Cold-blooded: You will be slowed when hit by certain cold attacks. Negated by any amount of cold resistance.
- Amphibious: Can swim in water, resists Primal Wave. Note that, unless your species is already amphibious, you can't recover items in deep water.
- Anaconda Form is large-sized. Species smaller than large will have reduced EV in this form. (Being large also lets you constrict large opponents)
- Suppresses many mutations. Species movement speed set to 10.
Anaconda Form has a minimum Shapeshifting skill of 9, below which you get an HP penalty. It has a maximum skill of 20, where skill has no further impact.
Strategy
Constriction is a very strong effect. It reduces enemy EV by at least half and deals extra damage. Unlike base octopodes, you can constrict up to large creatures, including things like centaurs, yaks, and hydras.
History
- Will be introduced in trunk, in the transformation overhaul. Anaconda Form had no previous counterpart. Similar in role to Ice Form.