Difference between revisions of "Ghost crab"

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(Updated for 0.16)
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{{monster
 
|name=ghost crab
 
|glyph={{LightGrey|t}}
 
|tile=[[File:Ghost crab.png]]
 
|flags={{Evil flag}}<br>{{No skeleton flag}}
 
|resistances={{Negative energy resistance 3}}, {{Rot resistance}}, <br>{{Drown resistance}}, {{Water resistance}}
 
|vulnerabilities={{Poison vulnerability}}, {{Holy vulnerability}}
 
|max_chunks=2
 
|meat={{Rot-inducing corpse}}
 
|xp=950
 
|holiness={{Natural}}
 
|magic_resistance=40
 
|hp_range=43-71
 
|avg_hp=57
 
|armour_class=9
 
|evasion=6
 
|habitat=Amphibious
 
|speed= 10
 
|size={{small}}
 
|item_use={{Uses nothing}}
 
|attack1=20 ({{Bite type}}: {{Drain experience flavour}})
 
|attack2=15 ({{Claw type}}: {{Drain experience flavour}})
 
|attack3=
 
|attack4=
 
|hit_dice=9
 
|base_hp=4
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Insect intelligence}}
 
|genus=crab
 
|species=ghost crab
 
}}
 
{{Flavour|A close relative of the fire crab, twisted by proximity to negative energy. Apparitions of the dead swirl around it, only barely visible.}}
 
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{{list of | arthropods}}
 
{{list of | arthropods}}
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Ghost crabs''' are aggravating amphibious opponents which flood the battlefield with ghostly flames, damaging non-undead targets and summoning [[branch]]-appropriate [[spectral thing]]s to assault you. They are durable enough to take a hit or two, and inflict [[draining]] with their melee attacks, but more often than not simply blast you from the back row while their summons tear you apart. They can be found in [[the Swamp]].
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'''Ghost crabs''' are aggravating amphibious opponents which flood the battlefield with spectral mist clouds, damaging non-undead targets and summoning [[branch]]-appropriate [[spectral thing]]s to assault you. They are durable enough to take a hit or two, and inflict [[draining]] with their melee attacks, but more often than not simply blast you from the back row while their summons tear you apart. They can be found in [[the Swamp]].
  
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{{monster spells}}
==Spells==
 
{{Spellcaster1
 
|number=
 
|slot1=[[Ghostly Flames]]
 
|flags1={{Natural slot flag}}
 
}}
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==
*They aren't undead, and thus can't be affected by [[Dispel Undead]] or weapons of [[holy wrath]]. They ''are'' vulnerable to [[poison]], however. If you can start off a fight hitting them with a couple poison [[needle]]s (or better yet, [[curare]]), you'll have a much easier time inflicting lethal damage even as their summons make life unbearable.
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*Laying down your own clouds will prevent a ghost crab from filling those tiles with spectral mist. A [[scroll of fog]] is your safest bet, and it's easy to lure the thing into your cloud bank so you can take it out at close range. If you have [[poison]] resistance, [[Mephitic Cloud]] also works, and doesn't require using a consumable.
*Laying down your own clouds will prevent a ghost crab from filling those tiles with ghostly flame. A [[scroll of fog]] is your safest bet, and it's easy to lure the guy into your cloud bank so you can take him out at close range. If you have [[poison]] resistance, [[Mephitic Cloud]] also works wonderfully, especially if you confuse the crab in the process.
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*Ghost crabs have relatively low [[willpower]], which makes them good targets for [[hex]] spells and [[wands]].
*[[Undead]] characters are healed by ghostly flames, and thus have a much easier time with these opponents.
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==History==
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*Prior to [[0.31]], it was possible to create [[derived undead]] from ghost crabs.
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*Prior to [[0.20]], ghost crabs had multi-[[holiness]] ([[:Category:Natural_holiness|Natural]] and [[:Category:Undead_holiness|Undead]]). They weren't susceptible to weapons of [[holy wrath]] or [[Dispel Undead]] and also were vulnerable to [[poison]].
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*Prior to [[0.19]], their [[Spectral Cloud|spectral mist]] could heal all [[undead]], including undead players.
 +
*Prior to [[0.16]], ghost crabs weren't [[amphibious]] and weren't resistant to [[rotting]].

Latest revision as of 18:32, 31 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all arthropods, see list of arthropods.

ghost crab tGhost crab.png
HP 38-78
HD 9
XP 948
Speed 10
AC 9
EV 6
Will 40
Attack1 20 (bite: drain experience)
Attack2 15 (claw: drain experience)


Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Amphibious
Intelligence Animal
Uses Uses nothing
Holiness Undead
Size Small
Type crab, ghost crab
Flags Evil
Unbreathing
No skeleton
No zombie
A close relative of the fire crab, twisted by proximity to negative energy. Apparitions of the dead swirl around it, only barely visible.

Useful Info

Ghost crabs are aggravating amphibious opponents which flood the battlefield with spectral mist clouds, damaging non-undead targets and summoning branch-appropriate spectral things to assault you. They are durable enough to take a hit or two, and inflict draining with their melee attacks, but more often than not simply blast you from the back row while their summons tear you apart. They can be found in the Swamp.

Spells

Spell set I
Slot1 Spectral Cloud Natural flag

Tips & Tricks

  • Laying down your own clouds will prevent a ghost crab from filling those tiles with spectral mist. A scroll of fog is your safest bet, and it's easy to lure the thing into your cloud bank so you can take it out at close range. If you have poison resistance, Mephitic Cloud also works, and doesn't require using a consumable.
  • Ghost crabs have relatively low willpower, which makes them good targets for hex spells and wands.

History