Difference between revisions of "Deep elf elementalist"

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<!--monster-bot-begin-->
 
{{monster
 
|name=deep elf elementalist
 
|glyph={{Magenta|e}}
 
|tile=[[File:Deep elf elementalist.png]]
 
|flags={{Actual spells flag}}<br>{{Spellcaster flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}<br>{{See invisible flag}}
 
|resistances=None
 
|vulnerabilities=None
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|xp=1564
 
|holiness={{Natural}}
 
|magic_resistance=112
 
|hp_range=48-75
 
|avg_hp=13
 
|armour_class=0
 
|evasion=13
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=12 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=3
 
|base_hp=3
 
|extra_hp=3
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=elf
 
|species=elf
 
}}
 
<!--monster-bot-end-->
 
 
{{list of | deep elves}}
 
{{list of | deep elves}}
{{flavour|The primal forces of the universe dance at this demented wizard's fingertips.}}
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
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'''Deep elf elementalists''' are elven casters who cast a variety of elemental spells. They appear in the [[Elven Halls]].
  
{{Spellcaster
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{{monster spells}}
|number=
 
|slot1=[[Iron Shot]] (3d26)
 
|slot2=[[Summon Air Elementals]]
 
|slot3=[[Sticky Flame Range]]
 
|slot4=[[Summon Water Elementals]]
 
|slot5=[[Haste]]
 
|slot6=[[Blink]]
 
}}
 
{{clear}}
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
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*Lee's Rapid Deconstruction can be painful to lightly armoured characters. If you aren't made out of stone, you can avoid this spell by standing away from walls. If you have low AC, corridor fighting becomes less viable whenever an elementalist shows up.
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*[[Gargoyle]]s and players in [[Statue Form]] are vulnerable to LRD, and should be especially wary of elementalists.
  
 
==History==
 
==History==
Deep elf elementalists will be added in [[0.14]].
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{{CBA|0.32|deep elf elementalists will cast [[Hoarfrost Cannonade]] instead of [[Freezing Cloud]].}}
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*Prior to [[0.31]], deep elf elementalists could cast [[Awaken Earth]], a spell that broke rock [[wall]]s and summoned [[earth elemental]]s, instead of Lee's Rapid Deconstruction.
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*Prior to [[0.18]], they could cast [[Iron Shot]], [[Summon Air Elementals]], [[Sticky Flame#Sticky Flame Range|Sticky Flame Range]], [[Summon Water Elementals]], and [[Blink]].

Latest revision as of 00:32, 8 May 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all deep elves, see list of deep elves.

deep elf elementalist eDeep elf elementalist.png
HP 41-84
HD 14
XP 1560
Speed 10
AC 1
EV 12
Will 120
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags See invisible
Speaks
Warm-blooded
The primal forces of the universe dance at this demented wizard's fingertips. They are renowned for the ability to dig out and pin down even the most elusive foes with powerful, unavoidable magic.

Useful Info

Deep elf elementalists are elven casters who cast a variety of elemental spells. They appear in the Elven Halls.

Spells

Spell set I
Slot1 Lee's Rapid Deconstruction (3d20) Wizard flag
Slot2 Fireball (3d23) Wizard flag
Slot3 Freezing Cloud (2d24) Wizard flag
Slot4 Repel Missiles Wizard flag
Slot5 Haste Wizard flag

Tips & Tricks

  • Lee's Rapid Deconstruction can be painful to lightly armoured characters. If you aren't made out of stone, you can avoid this spell by standing away from walls. If you have low AC, corridor fighting becomes less viable whenever an elementalist shows up.
  • Gargoyles and players in Statue Form are vulnerable to LRD, and should be especially wary of elementalists.

History