Difference between revisions of "Rimehorn talisman"

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'''Offensive traits'''
 
'''Offensive traits'''
* '''[[Unarmed Combat]]:''' 7 base damage
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*'''[[Unarmed Combat]]:''' 7 base damage
* Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to [[Frozen Ramparts]]).
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*Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to [[Frozen Ramparts]]).
** Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill.
+
**Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill.
  
 
'''Defensive traits'''
 
'''Defensive traits'''
* +15% Hitpoints
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*+15% Hitpoints
* Cold resistance 2 (rC++)
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*Cold resistance 2 (rC++)
* Fire vulnerability (rF-)
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*Fire vulnerability (rF-)
* '''Innate AC:''' +6-12 AC, scaling with shapeshifting skill
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*'''Innate AC:''' +6-12 AC, scaling with shapeshifting skill
  
 
'''Restrictions'''
 
'''Restrictions'''
* '''[[Transformation#Useful Info|Melded Gear]]:''' All weapons and armor
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*'''[[Transformation#Useful Info|Melded Gear]]:''' All weapons and armor
* '''Suppressed [[mutations]]:''' Anatomy
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*'''Suppressed [[mutations]]:''' Anatomy
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The form gives a [[wizardry]] bonus to all your [[Ice Magic]] spells (an equivalent of two [[ring of wizardry|rings of wizardry]]). Also, it allows you to swim in [[water]].
  
 
Yak Form has a minimum [[Shapeshifting]] skill of 8, below which you get an [[Talisman#Skill|HP penalty]]. Maximum skill is 14.
 
Yak Form has a minimum [[Shapeshifting]] skill of 8, below which you get an [[Talisman#Skill|HP penalty]]. Maximum skill is 14.

Revision as of 15:01, 8 April 2025

Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
This page is a stub. You could probably expand this page should you wish to do so.
A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the user into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctic temperatures also makes it easier for the user to cast Ice magic.

Rimehorn talisman.png A rimehorn talisman is a talisman that changes you into an icy yak.

Useful Info

When eVoked, a rimehorn talisman turns you into Yak Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.

Yak Form has the following effects:

Offensive traits

  • Unarmed Combat: 7 base damage
  • Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to Frozen Ramparts).
    • Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill.

Defensive traits

  • +15% Hitpoints
  • Cold resistance 2 (rC++)
  • Fire vulnerability (rF-)
  • Innate AC: +6-12 AC, scaling with shapeshifting skill

Restrictions

The form gives a wizardry bonus to all your Ice Magic spells (an equivalent of two rings of wizardry). Also, it allows you to swim in water.

Yak Form has a minimum Shapeshifting skill of 8, below which you get an HP penalty. Maximum skill is 14.

Strategy

History

  • Rimehorn talismans will be added in 0.33.
Transformations
Talisman Tier 1: Quill FormWalking Scroll Form
Tier 2: Maw FormScarab FormYak FormMedusa Form
Tier 3: Blade FormFortress Crab FormWerewolf FormSerpent FormSpider FormAqua Form
Tier 4: Dragon FormStatue FormHive FormSphinx FormVampire Form (Vampire Bat Form)
Tier 5: Storm FormDeath Form
Bauble Flux Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Slaughter Form