Difference between revisions of "Rimehorn talisman"
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'''Offensive traits''' | '''Offensive traits''' | ||
| − | * '''[[Unarmed Combat]]:''' 7 base damage | + | *'''[[Unarmed Combat]]:''' 7 base damage |
| − | * Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to [[Frozen Ramparts]]). | + | *Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to [[Frozen Ramparts]]). |
| − | ** Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill. | + | **Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill. |
'''Defensive traits''' | '''Defensive traits''' | ||
| − | * +15% Hitpoints | + | *+15% Hitpoints |
| − | * Cold resistance 2 (rC++) | + | *Your [[size]] is large |
| − | * Fire vulnerability (rF-) | + | *Cold resistance 2 (rC++) |
| − | * '''Innate AC:''' +6-12 AC, scaling with shapeshifting skill | + | *Fire vulnerability (rF-) |
| + | *'''Innate AC:''' +6-12 AC, scaling with shapeshifting skill | ||
'''Restrictions''' | '''Restrictions''' | ||
| − | * '''[[Transformation#Useful Info|Melded Gear]]:''' All weapons and armor | + | *'''[[Transformation#Useful Info|Melded Gear]]:''' All weapons and armor |
| − | * '''Suppressed [[mutations]]:''' Anatomy | + | *'''Suppressed [[mutations]]:''' Anatomy |
| + | |||
| + | The form gives a [[wizardry]] bonus to all your [[Ice Magic]] spells (an equivalent of two [[ring of wizardry|rings of wizardry]]). Also, it allows you to swim in [[water]]. | ||
Yak Form has a minimum [[Shapeshifting]] skill of 8, below which you get an [[Talisman#Skill|HP penalty]]. Maximum skill is 14. | Yak Form has a minimum [[Shapeshifting]] skill of 8, below which you get an [[Talisman#Skill|HP penalty]]. Maximum skill is 14. | ||
==Strategy== | ==Strategy== | ||
| + | |||
| + | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
| + | ! Rime Yak Form || Gargoyle | ||
| + | |- | ||
| + | | [[File:Rime yak form.png]] || [[File:Rime yak form gargoyle.png]] | ||
| + | |} | ||
==History== | ==History== | ||
Latest revision as of 23:21, 1 May 2025
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
- This page is a stub. You could probably expand this page should you wish to do so.
| A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the user into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctic temperatures also makes it easier for the user to cast Ice magic. |
A rimehorn talisman is a talisman that changes you into an icy yak.
Useful Info
When eVoked, a rimehorn talisman turns you into Yak Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
Yak Form has the following effects:
Offensive traits
- Unarmed Combat: 7 base damage
- Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to Frozen Ramparts).
- Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill.
Defensive traits
- +15% Hitpoints
- Your size is large
- Cold resistance 2 (rC++)
- Fire vulnerability (rF-)
- Innate AC: +6-12 AC, scaling with shapeshifting skill
Restrictions
- Melded Gear: All weapons and armor
- Suppressed mutations: Anatomy
The form gives a wizardry bonus to all your Ice Magic spells (an equivalent of two rings of wizardry). Also, it allows you to swim in water.
Yak Form has a minimum Shapeshifting skill of 8, below which you get an HP penalty. Maximum skill is 14.
Strategy
| Rime Yak Form | Gargoyle |
|---|---|
| |
|
History
- Rimehorn talismans will be added in 0.33.
| Transformations | |
|---|---|
| Talisman | Tier 1: Quill Form • Walking Scroll Form Tier 2: Maw Form • Scarab Form • Yak Form • Medusa Form Tier 3: Blade Form • Fortress Crab Form • Werewolf Form • Serpent Form • Spider Form • Aqua Form Tier 4: Dragon Form • Statue Form • Hive Form • Sphinx Form • Vampire Form (Vampire Bat Form) Tier 5: Storm Form • Death Form |
| Bauble | Flux Form |
| Bad Forms | Bat Form • Fungus Form • Pig Form • Tree Form • Wisp Form |
| Divine | Slaughter Form |