Difference between revisions of "Ghoul (monster)"
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==Useful Info== | ==Useful Info== | ||
| − | + | '''Ghouls''' are one of the nastier threats in [[the Crypt]] and [[the Swamp]]. Their harsh melee attacks will damage even the most heavily armoured of characters, they tend to appear in packs, they can move at normal speed, and they have over twice the health of a [[skeletal warrior]]. Fortunately, they have no defenses beyond their tremendous [[HP]] and the standard [[undead]] immunities. | |
==Tips & Tricks== | ==Tips & Tricks== | ||
| − | *[[Dispel Undead]] is an option, although it | + | *[[Dispel Undead]] is an option, although it can take 4-5 casts to kill one at lower power (and can only be used in melee range). It may be better to simply use high-level [[Conjurations]], especially if you can line the entire pack up in a hallway and hit several at once. Melee characters have a harder time of things, but can use weapons of [[holy wrath]], choke points, and stair dancing to make the situation a little easier. |
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==History== | ==History== | ||
| − | Prior to [[0.13]], | + | *Prior to [[0.24]], followers of [[Fedhas Madash]] could instantly destroy ghouls with the Fungal Bloom ability. |
| + | *Prior to [[0.17]], they had a rotting attack. | ||
| + | *Prior to [[0.15]], ghouls could use weapons and armour. | ||
| + | *Prior to [[0.13]], they would inflict rot twice as often. | ||
| + | *Prior to [[0.8]], ghouls had less health and lower damage. | ||
Latest revision as of 07:48, 5 June 2025
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
For a list of all ghouls, see list of ghouls.
| ghoul n | |
|---|---|
| HP | 97-196 |
| HD | 14 |
| XP | 1547 |
| Speed | 10 |
| AC | 4 |
| EV | 10 |
| Will | 80 |
| Attack1 | 30 (claw: plain) |
| Attack2 | 30 (claw: plain)
|
| Resistances | rC+ rPois+++ rDrown rMiasma rN+++ rTorm |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Undead |
| Size | Medium |
| Type | ghoul, ghoul |
| Flags | Evil Unbreathing No zombie |
| A decayed cadaver, reanimated and accursed with a terrible hunger. It desires nothing but to feed on the flesh of the living, and will fell its victims with its vicious claws.
“In the desert |
Useful Info
Ghouls are one of the nastier threats in the Crypt and the Swamp. Their harsh melee attacks will damage even the most heavily armoured of characters, they tend to appear in packs, they can move at normal speed, and they have over twice the health of a skeletal warrior. Fortunately, they have no defenses beyond their tremendous HP and the standard undead immunities.
Tips & Tricks
- Dispel Undead is an option, although it can take 4-5 casts to kill one at lower power (and can only be used in melee range). It may be better to simply use high-level Conjurations, especially if you can line the entire pack up in a hallway and hit several at once. Melee characters have a harder time of things, but can use weapons of holy wrath, choke points, and stair dancing to make the situation a little easier.
History
- Prior to 0.24, followers of Fedhas Madash could instantly destroy ghouls with the Fungal Bloom ability.
- Prior to 0.17, they had a rotting attack.
- Prior to 0.15, ghouls could use weapons and armour.
- Prior to 0.13, they would inflict rot twice as often.
- Prior to 0.8, ghouls had less health and lower damage.
Categories:
- 0.33 articles
- Claw type
- Plain flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Human intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- Unbreathing monsters
- No zombie
- Monsters