Difference between revisions of "Rimehorn talisman"
m (→Useful Info: mention Ice magic bonus and swimming) |
m |
||
| (3 intermediate revisions by one other user not shown) | |||
| Line 14: | Line 14: | ||
*Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to [[Frozen Ramparts]]). | *Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to [[Frozen Ramparts]]). | ||
**Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill. | **Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill. | ||
| + | *'''Aid to Ice Magic:''' The [[Spell Success#Modifiers|raw failure rate]] of [[Ice Magic]] is reduced by x66.6% (equivalent to going from 0 -> 2 levels of [[wizardry]], stacking independently with wizardry). | ||
'''Defensive traits''' | '''Defensive traits''' | ||
*+15% Hitpoints | *+15% Hitpoints | ||
| + | *Your [[size]] is large | ||
*Cold resistance 2 (rC++) | *Cold resistance 2 (rC++) | ||
*Fire vulnerability (rF-) | *Fire vulnerability (rF-) | ||
*'''Innate AC:''' +6-12 AC, scaling with shapeshifting skill | *'''Innate AC:''' +6-12 AC, scaling with shapeshifting skill | ||
| + | *[[Amphibious]] | ||
'''Restrictions''' | '''Restrictions''' | ||
*'''[[Transformation#Useful Info|Melded Gear]]:''' All weapons and armor | *'''[[Transformation#Useful Info|Melded Gear]]:''' All weapons and armor | ||
*'''Suppressed [[mutations]]:''' Anatomy | *'''Suppressed [[mutations]]:''' Anatomy | ||
| − | |||
| − | |||
Yak Form has a minimum [[Shapeshifting]] skill of 8, below which you get an [[Talisman#Skill|HP penalty]]. Maximum skill is 14. | Yak Form has a minimum [[Shapeshifting]] skill of 8, below which you get an [[Talisman#Skill|HP penalty]]. Maximum skill is 14. | ||
==Strategy== | ==Strategy== | ||
| + | |||
| + | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
| + | ! Rime Yak Form || Gargoyle | ||
| + | |- | ||
| + | | [[File:Rime yak form.png]] || [[File:Rime yak form gargoyle.png]] | ||
| + | |} | ||
==History== | ==History== | ||
Latest revision as of 02:17, 15 February 2026
Version 0.33: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
| A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the user into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctic temperatures also makes it easier for the user to cast Ice magic. |
A rimehorn talisman is a talisman that changes you into an icy yak.
Useful Info
When eVoked, a rimehorn talisman turns you into Yak Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
Yak Form has the following effects:
Offensive traits
- Unarmed Combat: 7 base damage
- Attacking enemies next to walls creates frigid walls next to the target, which deal cold damage to adjacent enemies each turn (similarly to Frozen Ramparts).
- Frigid wall damage scales from 2d12 per turn at minimum shapeshifting skill to 2d18 at maximum skill.
- Aid to Ice Magic: The raw failure rate of Ice Magic is reduced by x66.6% (equivalent to going from 0 -> 2 levels of wizardry, stacking independently with wizardry).
Defensive traits
- +15% Hitpoints
- Your size is large
- Cold resistance 2 (rC++)
- Fire vulnerability (rF-)
- Innate AC: +6-12 AC, scaling with shapeshifting skill
- Amphibious
Restrictions
- Melded Gear: All weapons and armor
- Suppressed mutations: Anatomy
Yak Form has a minimum Shapeshifting skill of 8, below which you get an HP penalty. Maximum skill is 14.
Strategy
| Rime Yak Form | Gargoyle |
|---|---|
| |
|
History
- Rimehorn talismans will be added in 0.33.
| Transformations | |
|---|---|
| Talisman | Tier 1: Quill Form • Walking Scroll Form Tier 2: Maw Form • Scarab Form • Yak Form • Medusa Form Tier 3: Blade Form • Fortress Crab Form • Werewolf Form • Serpent Form • Spider Form • Aqua Form Tier 4: Dragon Form • Statue Form • Hive Form • Sphinx Form • Vampire Form (Vampire Bat Form) Tier 5: Storm Form • Death Form |
| Bauble | Flux Form |
| Bad Forms | Bat Form • Fungus Form • Pig Form • Tree Form • Wisp Form |
| Divine | Slaughter Form |