Difference between revisions of "Gastronok"

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{{list of|gastropods}}
{{monster
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{{monster info}}
|name=Gastronok
 
|glyph={{Magenta|w}}
 
|tile=[[File:Gastronok.png]]
 
|flags={{See invisible flag}}<br>{{Speaks flag}}<br>{{Unique flag}}
 
|resistances={{Drown resistance}}, {{Water resistance}}
 
|vulnerabilities=None
 
|max_chunks=8
 
|meat={{Poisonous corpse}}
 
|xp=1587
 
|holiness={{Natural}}
 
|magic_resistance=80
 
|hp_range=150
 
|avg_hp=150
 
|armour_class=2
 
|evasion=1
 
|habitat=Amphibious
 
|speed= 5
 
|size={{Big}}
 
|item_use={{Starting equipment}}<br>{{Open doors}}
 
|attack1=40 ({{Bite type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=20
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=150
 
|intelligence={{Normal intelligence}}
 
|genus=elephant slug
 
|species=elephant slug
 
}}
 
{{Flavour|A voracious and surprisingly intelligent slug, devoted to eating everything and everyone he comes across, with a pointed hat perched rakishly atop his head. He acquired the hat the same way he acquired his intelligence and his knowledge of spells: by consuming their former owner, a powerful wizard.}}
 
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==Useful Info==
 
==Useful Info==
'''Gastronok the Ponderous''' is a [[unique]] [[elephant slug]] with access to some surprisingly dangerous spells. Although he's... sluggish, as you might expect, he can slow you down and speed himself up with surprising ease, and while spellcasters are usually weak in melee, he hits hard and has a massive [[HP]] pool. Coupled with 20 [[HD]] and 80 [[magic resistance]], he can shrug off most debilitating effects quickly, giving you few methods for taking him out without a serious fight. On the plus side, Gastronok is almost guaranteed to leave behind an enchanted [[hat]] (possibly with the [[intelligence]] [[ego]]) or even the [[Hat of Pondering]] (10% chance).
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'''Gastronok the Ponderous''' is a [[unique]] [[elephant slug]] with access to dangerous spells. He's... sluggish, as you might expect, but can slow you down and speed himself up. His Airstrikes are brutal, though the slug is no slouch in melee, either. And with a massive [[HP]] pool, good [[willpower]], and 20 [[HD]], he's tough to take down. On the plus side, he is almost guaranteed to drop an enchanted [[hat]] (10% for the [[Hat of Pondering]]).
  
 
==Location==
 
==Location==
*[[The Dungeon]]:8-13 (Rare)
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*[[The Dungeon]]:8-12 (Rare)
*[[The Orcish Mines]] (Rare)
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*[[The Orcish Mines]]:1 (Rare)
 
*[[The Lair]]:1-3
 
*[[The Lair]]:1-3
  
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{{monster spells}}
==Spells==
 
{{Spellcaster5
 
|number=
 
|slot1=[[Airstrike]] (0-50)
 
|flags1={{Wizard slot flag}}
 
|slot2=[[Slow]]
 
|flags2={{Wizard slot flag}}
 
|slot3=[[Swiftness]]
 
|flags3={{Wizard slot flag}}
 
|slot4=[[Summon Small Mammal]]
 
|flags4={{Wizard slot flag}}
 
|slot5=[[Cantrip]]
 
|flags5={{Wizard slot flag}}
 
}}
 
{{clear}}
 
<!--spl-bot-end-->
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Gastronok's Airstrike is unavoidable and powerful enough to mangle most lightly armoured characters, particularly if they're in the air when he casts it (+50% damage vs. levitating or flying targets). Keep yourself grounded while facing him to avoid a quick death.
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*Gastronok is slow. As long as you yourself aren't slowed, you can just run away.
*Although he ignores or shakes off most [[Hexes]] easily enough, powerful [[Conjurations]] still get the job done. [[Necromancer]]s may want to hit him with [[Agony]] as well; although he may resist it a few times before it lands, it's still a huge amount of damage dealt.
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*In a sufficiently clear level, [[kiting]] is very effective. Ranged attackers can keep him just barely within [[line of sight]]. So long as you move back out of LOS before he can act, the slug can never cast a spell. Just make sure to have enough of empty floor available to retreat into.
*Being slowed while surrounded by summoned rats is dangerous, as Gastronok can simply pelt you with Airstrike from a distance as you claw your way out. It requires a lot of magic resistance to reliably resist his Slow, so wearing an [[amulet of stasis]] may be a good idea.
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**Anything that lets you deal damage from outside his [[line of sight]] is perfect for kiting Gastronok. [[Fulminant Prism]] and [[Poison Magic]] are great options. Just be sure to have ample room to retreat to, as it'll take a while to whittle him down.
*While heavily armoured fighters or [[dodge]]-specialists can carefully face him in melee, most frail casters simply have no safe place to hide when fighting him. Remember that you can always run and face him later when you're more confident in your ability to nuke him quickly.
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**Not a caster? A stack of [[poisoned]] [[dart]]s (or [[curare]] if you have them), and a few skill levels in [[Throwing]] will make you fast enough to shoot him and then take a step back in the time it takes him to pursue you.  
*Anything that lets you deal damage even when he's not in your line of sight is perfect for use in kiting Gastronok. Just be sure to have ample room to retreat to. Non-Mephitic cloud spells can be useful, although they will quickly dissipate if they are out of sight.  [[Conjurer]]s can repeatedly blast him with [[Fulminant Prism]] while retreating past corners. Not a caster? A [[blowgun]], a stack of [[poisoned]] [[needle]]s (or [[curare]] if you have them), and a few skill levels in [[Throwing]] will make you fast enough to shoot him and then take a step back in the time it takes him to pursue you. So long as you let him move into your line of sight and then move back out again before it can act, the slug'll never cast a spell. Just make sure to have a lot of empty floor available to retreat into, as it'll take a while for the poison to do its work.
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*Try not to fight Gastronok in the open: his Airstrike can deal 2d34 unavoidable damage when you're in totally empty space. That's enough to one-shot [[Spriggan]]s, and mangle all sorts of characters. One misstep when kiting can mean taking 70 damage to the face.
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*Although he shakes off most [[Hexes]] easily enough, powerful [[Conjurations]] still get the job done. [[Necromancer]]s may want to use [[Agony]]; although he may resist it a few times before it lands, it's still a huge amount of damage dealt.
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==History==
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*Prior to [[0.29]], Gastronok's Airstrike could deal significantly less damage, 8-37 instead of 2d(18-34).
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*Prior to [[0.14]], Gastronok could eat [[food]] and [[corpse]]s from the floor.
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*Prior to [[0.6]], Gastronok had [[Magic Dart]].

Latest revision as of 10:28, 13 October 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For a list of all gastropods, see list of gastropods.

Gastronok wGastronok.png
HP 99-200
HD 20
XP 1495
Speed 5
AC 3
EV 1
Will 80
Attack1 40 (bite: plain)


Resistances rDrown
Vulnerabilities None
Habitat Amphibious
Intelligence Human
Uses Starting equipment
Open doors
Holiness Natural
Size Giant
Type elephant slug, elephant slug
Flags See invisible
No wand
Speaks
Unique
Male
A voracious and surprisingly intelligent slug, devoted to eating everything and everyone he comes across, with a pointed hat perched rakishly atop his head. He acquired the hat the same way he acquired his intelligence and his knowledge of spells: by consuming their former owner, a powerful wizard.

Useful Info

Gastronok the Ponderous is a unique elephant slug with access to dangerous spells. He's... sluggish, as you might expect, but can slow you down and speed himself up. His Airstrikes are brutal, though the slug is no slouch in melee, either. And with a massive HP pool, good willpower, and 20 HD, he's tough to take down. On the plus side, he is almost guaranteed to drop an enchanted hat (10% for the Hat of Pondering).

Location

Spells

Spell set I
Slot1 Airstrike (2d(18-34)) Wizard flag
Slot2 Slow Wizard flag
Slot3 Sprint Wizard flag
Slot4 Summon Small Mammal Wizard flag
Slot5 Cantrip Wizard flag

Tips & Tricks

  • Gastronok is slow. As long as you yourself aren't slowed, you can just run away.
  • In a sufficiently clear level, kiting is very effective. Ranged attackers can keep him just barely within line of sight. So long as you move back out of LOS before he can act, the slug can never cast a spell. Just make sure to have enough of empty floor available to retreat into.
    • Anything that lets you deal damage from outside his line of sight is perfect for kiting Gastronok. Fulminant Prism and Poison Magic are great options. Just be sure to have ample room to retreat to, as it'll take a while to whittle him down.
    • Not a caster? A stack of poisoned darts (or curare if you have them), and a few skill levels in Throwing will make you fast enough to shoot him and then take a step back in the time it takes him to pursue you.
  • Try not to fight Gastronok in the open: his Airstrike can deal 2d34 unavoidable damage when you're in totally empty space. That's enough to one-shot Spriggans, and mangle all sorts of characters. One misstep when kiting can mean taking 70 damage to the face.
  • Although he shakes off most Hexes easily enough, powerful Conjurations still get the job done. Necromancers may want to use Agony; although he may resist it a few times before it lands, it's still a huge amount of damage dealt.

History

  • Prior to 0.29, Gastronok's Airstrike could deal significantly less damage, 8-37 instead of 2d(18-34).
  • Prior to 0.14, Gastronok could eat food and corpses from the floor.
  • Prior to 0.6, Gastronok had Magic Dart.