Difference between revisions of "Eringya's Formal Garden"
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{{flavour|Strewn with twigs and leaves that crunch loudly underfoot, the grass is crisp and fresh.}} | {{flavour|Strewn with twigs and leaves that crunch loudly underfoot, the grass is crisp and fresh.}} | ||
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==Summary== | ==Summary== | ||
− | Expect heavy ranged resistance: from [[list of centaurs|centaur]] and [[satyr]] defenders, to [[eleionoma]] and [[thorn hunter]]s. The massive amount of ranged damage can be scary to frailer characters, so [[ | + | Expect heavy ranged resistance: from [[list of centaurs|centaur]] and [[satyr]] defenders, to [[eleionoma]] and [[thorn hunter]]s. The massive amount of ranged damage can be scary to frailer characters, so [[repulsion]] and [[shield]]s are quite useful. |
One of the two treasure chambers will contain a variety of [[spellbook]]s and [[magical staves]], which will be guarded by two [[oklob plant]]s. The other will contain an [[altar]] to [[Fedhas Madash]], along with [[spectral]] weapons, including a [[lajatang]]. | One of the two treasure chambers will contain a variety of [[spellbook]]s and [[magical staves]], which will be guarded by two [[oklob plant]]s. The other will contain an [[altar]] to [[Fedhas Madash]], along with [[spectral]] weapons, including a [[lajatang]]. | ||
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==History== | ==History== | ||
+ | *In [[0.31]], Eringya's Formal Garden will contain a stack of [[potions of lignification]] or [[scrolls of poison]], and guarantee the spell [[Eringya's Noxious Bog]]. Also, monsters won't drink the potions, increasing loot overall. | ||
*This laboratory was re-introduced and reworked in [[0.28]]. | *This laboratory was re-introduced and reworked in [[0.28]]. | ||
*This laboratory was retired as of [[0.17]]. The original version had vine-covered [[earth elemental]]s, and custom script which would block your path with [[wandering mushroom]]s and drop [[fruit]]. | *This laboratory was retired as of [[0.17]]. The original version had vine-covered [[earth elemental]]s, and custom script which would block your path with [[wandering mushroom]]s and drop [[fruit]]. | ||
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[[Category: Dungeon Branches]] | [[Category: Dungeon Branches]] | ||
+ | [[Category: Crystal Ball Articles]] |
Latest revision as of 14:27, 8 November 2023
Strewn with twigs and leaves that crunch loudly underfoot, the grass is crisp and fresh. |
Eringya's Formal Garden is a Wizard Laboratory made of bushes, trees, and tasteful statuary. Its map is a fairly simple series of shrub-lined pathways, with a portal out just next to the entrance and a pair of fairly obvious guarded treasure chambers behind doors.
Contents
Summary
Expect heavy ranged resistance: from centaur and satyr defenders, to eleionoma and thorn hunters. The massive amount of ranged damage can be scary to frailer characters, so repulsion and shields are quite useful.
One of the two treasure chambers will contain a variety of spellbooks and magical staves, which will be guarded by two oklob plants. The other will contain an altar to Fedhas Madash, along with spectral weapons, including a lajatang.
Monsters
c Centaur warrior | c Yaktaur | c Faun | c Satyr |
e Deep elf archer | e Deep elf master archer | N Naga sharpshooter | R Eleionoma |
f Shambling mangrove | f Thorn hunter | H Fenstrider witch | P Oklob plant |
Map
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Origin
While modern Crawl players may know Eringya from Eringya's Noxious Bog, this wizlab predates the spell by over 5 years. Instead, it references Eringya's Surprising Bouquet, which was removed in a very early version. The Surprising Bouquet transmuted any wooden item in your hands into a vaguely edible bouquet of flowers. Other than potentially ridding you of a cursed item or keeping spriggans from starvation, it was useless.
History
- In 0.31, Eringya's Formal Garden will contain a stack of potions of lignification or scrolls of poison, and guarantee the spell Eringya's Noxious Bog. Also, monsters won't drink the potions, increasing loot overall.
- This laboratory was re-introduced and reworked in 0.28.
- This laboratory was retired as of 0.17. The original version had vine-covered earth elementals, and custom script which would block your path with wandering mushrooms and drop fruit.
- Prior to 0.14, the altar of Fedhas Madash was guarded by vine-covered golems, which were essentially stone golems.