Difference between revisions of "Book of Wizardry"
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{| cellpadding="5" border="1" | {| cellpadding="5" border="1" | ||
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− | !| Spell || Type || Level | + | !| Tile || Spell || Type || Level |
|- | |- | ||
− | | a - [[Summon Elemental]] || [[Summoning]] || 4 | + | | [[File:Summon elemental.png]] || a - [[Summon Elemental]] || [[Summoning]] || 4 |
|- | |- | ||
− | | b - [[Agony]] || [[Necromancy]] || 5 | + | | [[File:Agony.png]] || b - [[Agony]] || [[Necromancy]] || 5 |
|- | |- | ||
− | | c - [[Lightning Bolt]] || [[Conjuration]]/[[Air]] || 5 | + | | [[File:Lightning bolt.png]] || c - [[Lightning Bolt]] || [[Conjuration]]/[[Air]] || 5 |
|- | |- | ||
− | | d - [[Fireball]] || [[Conjuration]]/[[Fire]] || 6 | + | | [[File:Fireball.png]] || d - [[Fireball]] || [[Conjuration]]/[[Fire]] || 6 |
|- | |- | ||
− | | e - [[Haste]] || [[Charms]] || 6 | + | | [[File:Haste.png]] || e - [[Haste]] || [[Charms]] || 6 |
|- | |- | ||
− | | f - [[Invisibility]] || [[Hexes]] || 6 | + | | [[File:Invisibility.png]] || f - [[Invisibility]] || [[Hexes]] || 6 |
|} | |} | ||
==History== | ==History== | ||
− | + | In version [[0.8]], it contained: Summon Elemental, Agony, Lightning Bolt, Fireball, Haste, Invisibility, and [[Teleport Self]]. | |
Prior to 0.8, it contained: [[Selective Amnesia]], Summon Elemental, Teleport Self, Fireball, and Haste | Prior to 0.8, it contained: [[Selective Amnesia]], Summon Elemental, Teleport Self, Fireball, and Haste |
Revision as of 13:01, 10 May 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Type | Book |
---|---|
Name | Book of Wizardry |
A book of various magic spells, useful for any sufficiently-talented spellcaster. Mages of a scholarly nature consider it a point of pride to have contributed in some way to this work, though more than a few of them have been slain by jealous rivals using their own spells against them. |
Most spells in this book require much training before they can be effectively cast. Summon Elemental is very dangerous but a Fire Elementalist could make effective use of it after raising Fire Magic to 10 and using it with Conjure Flame; Earth Elementalists have it easier, as they only need 5 in Earth Magic. Every other spell is valuable once the appropriate skill is raised to around 7-8, especially Haste. Bear in mind that magic contamination is still a risk even at higher levels.
Spells
Tile | Spell | Type | Level |
---|---|---|---|
a - Summon Elemental | Summoning | 4 | |
b - Agony | Necromancy | 5 | |
c - Lightning Bolt | Conjuration/Air | 5 | |
d - Fireball | Conjuration/Fire | 6 | |
e - Haste | Charms | 6 | |
f - Invisibility | Hexes | 6 |
History
In version 0.8, it contained: Summon Elemental, Agony, Lightning Bolt, Fireball, Haste, Invisibility, and Teleport Self.
Prior to 0.8, it contained: Selective Amnesia, Summon Elemental, Teleport Self, Fireball, and Haste