Difference between revisions of "Elixir card"
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The Elixir card increases the player's HP or MP rapidly for a few turns. At power level 2, both will be fully restored over 10 turns. | The Elixir card increases the player's HP or MP rapidly for a few turns. At power level 2, both will be fully restored over 10 turns. | ||
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Revision as of 00:23, 7 August 2021
Version 0.27: This article may not be up to date for the latest stable release of Crawl.
The card depicts a smug smile formed out of nine chalices. |
The Elixir card increases the player's HP or MP rapidly for a few turns. At power level 2, both will be fully restored over 10 turns.
The Elixir card could be found in the following decks over the past several versions.
0.11 | 0.12 | 0.13 | 0.14 | 0.15 | 0.16 | 0.17 | 0.18 | 0.19 and beyond |
---|---|---|---|---|---|---|---|---|
History
The Elixir was one of the 23 cards to be kept in the deck simplification of 0.19, but most of the decks were removed.
Prior to 0.14, the HP or MP would be restored instantly.
See also
Decks | Nemelex's Cards |
---|---|
Deck of destruction | Degeneration • The Orb • Pain • The Storm • Vitriol • Wild Magic |
Deck of escape | The Cloud • The Elixir • Exile • The Tomb • Velocity |
Deck of summoning | The Dance • The Elements • The Illusion • The Swarm • The Pentagram • The Rangers |
Deck of punishment | Swine • Torment • Wraith • Wrath |