Difference between revisions of "Scroll of brand weapon"

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==History==
 
==History==
*In [[0.28]], brand likelyhood will be changed to be more consistent (with two rairites: 'common' and 'rare').
+
*In [[0.28]], brand likelyhood will be changed to be more consistent:
 +
**2/15 chance for Flaming, Freezing, Vorpal, Venom, and Protection on melee weapons.
 +
**1/15 chance for Draining, Electrocution, Spectral, Vampirism, and Chaos on melee wepaons.
 +
**3/14 chance for Vorpal, Flaming, Freezing or Venom on ranged weapons.
 +
**1/14 chance for Electrocution or Chaos on ranged weapons.
 
*Prior to [[0.26]], the spectral brand did not exist.
 
*Prior to [[0.26]], the spectral brand did not exist.
 
*Prior to [[0.15]], rebranding a [[distortion]] weapon would trigger a distortion unwield effect. Also, the scroll would automatically affect your wielded weapon, rather than letting you choose a target.
 
*Prior to [[0.15]], rebranding a [[distortion]] weapon would trigger a distortion unwield effect. Also, the scroll would automatically affect your wielded weapon, rather than letting you choose a target.

Revision as of 08:11, 14 January 2022

Version 0.27: This article may not be up to date for the latest stable release of Crawl.
Type Scroll
Name Scroll of brand weapon
Icon Scroll of brand weapon.png
A scroll that imbues a weapon with a random brand, such as flame, freezing, or venom. Any existing brand will be replaced. Artefacts cannot be branded in this way.

Upon reading a scroll of brand weapon, you will be asked to choose a non-artefact weapon from your inventory to receive a permanent, randomly-selected brand. This will also replace any brand currently on the targeted weapon, if any.

If you have already identified the scroll, you may cancel the process by pressing Esc without consuming it.

The brand you receive depends on the following[1]:

Brand Likelihood

Melee Weapons

Ranged Weapons

The selected brand will automatically be rerolled in two cases:

  • the new brand is identical to the weapon's former brand;
  • your god disapproves of the selected brand.

History

  • In 0.28, brand likelyhood will be changed to be more consistent:
    • 2/15 chance for Flaming, Freezing, Vorpal, Venom, and Protection on melee weapons.
    • 1/15 chance for Draining, Electrocution, Spectral, Vampirism, and Chaos on melee wepaons.
    • 3/14 chance for Vorpal, Flaming, Freezing or Venom on ranged weapons.
    • 1/14 chance for Electrocution or Chaos on ranged weapons.
  • Prior to 0.26, the spectral brand did not exist.
  • Prior to 0.15, rebranding a distortion weapon would trigger a distortion unwield effect. Also, the scroll would automatically affect your wielded weapon, rather than letting you choose a target.
  • Prior to 0.14, you could control which brand you received to some extent: any temporary brand your wielded weapon held upon reading would be made permanent. Additionally, any time you gave your weapon one of the following brands, you would receive the following effect:
    The following temporary brands could not be affixed this way, and attempting to do so was punished as follows:
  • The scroll of brand weapon was added in 0.13, replacing the scroll of vorpalise weapon.

References

Scrolls
AcquirementAmnesiaButterfliesBlinkingBrand weaponEnchant armourEnchant weaponFearFogIdentifyImmolationNoisePoisonRevelationSilenceSummoningTeleportationTormentVulnerability