Difference between revisions of "Death scarab"

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(Tips & Tricks: no special undead resistance (also, version bump; no major changes in log or commit))
(Important to mention in the context)
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*Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance.
 
*Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance.
 
*They are very, very effective allies when raised with [[Animate Dead]], retaining speed while losing their batty nature. A small pack will murder greater mummies without breaking a sweat.
 
*They are very, very effective allies when raised with [[Animate Dead]], retaining speed while losing their batty nature. A small pack will murder greater mummies without breaking a sweat.
*Raise your own army of death scarabs with [[Infestation]]. You can even infest death scarabs ("The death scarab's many legs skitter faintly").
+
*Raise your own army of death scarabs with [[Infestation]]. You can even infest enemy death scarabs ("The death scarab's many legs skitter faintly").
  
 
==History==
 
==History==
 
*Prior to [[0.19]], death scarabs used to trail clouds of [[miasma]], but were somewhat less tough.  
 
*Prior to [[0.19]], death scarabs used to trail clouds of [[miasma]], but were somewhat less tough.  
 
*Death scarabs were added in [[0.16]].
 
*Death scarabs were added in [[0.16]].

Revision as of 14:41, 28 August 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.

For a list of all arthropods, see list of arthropods.

death scarab BDeath scarab.png
HP 18-38
HD 8
XP 876
Speed 30
AC 7
EV 14
Will 60
Attack1 33 (bite: scarab)


Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Undead
Size Little
Type beetle, death scarab
Flags Evil
Unbreathing
Batty
No skeleton
Web immune
No zombie
A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter them.

Useful Info

Death scarabs are debilitating undead pests that assault intruders in packs, afflicting their foes with slow and healing themselves with each bite. Groups of death scarabs can be found throughout the Tomb or in Tomb-themed rune vaults in the Spider's Nest, and they may be summoned by royal mummies.

Tips & Tricks

  • On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb, but they make the Tomb's other inhabitants significantly more dangerous. Their Slow attacks magnify the number of enemy actions, and their erratic swarming behavior often blocks attacks against more serious foes.
    • When possible, kill them at range before they get a chance to affect you, and give yourself time to recover after a fight so you don't find yourself getting tormented while slow and injured.
  • Their undead nature makes them immune to poison. They lack any fire or cold resistance, however, making Freezing Cloud and Fireball excellent (if noisy) methods for defeating them from a distance.
  • They are very, very effective allies when raised with Animate Dead, retaining speed while losing their batty nature. A small pack will murder greater mummies without breaking a sweat.
  • Raise your own army of death scarabs with Infestation. You can even infest enemy death scarabs ("The death scarab's many legs skitter faintly").

History

  • Prior to 0.19, death scarabs used to trail clouds of miasma, but were somewhat less tough.
  • Death scarabs were added in 0.16.