Difference between revisions of "Necromancer (monster)"
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|tile=[[file:necromancer.png]] | |tile=[[file:necromancer.png]] | ||
|flags={{Spellcaster flag}}<br>{{Actual spells flag}}<br>{{Warm blood flag}}<br>{{Evil flag}}<br>{{Speaks flag}} | |flags={{Spellcaster flag}}<br>{{Actual spells flag}}<br>{{Warm blood flag}}<br>{{Evil flag}}<br>{{Speaks flag}} | ||
| − | |resistances= | + | |resistances=None |
|vulnerabilities={{Holy vulnerability}} | |vulnerabilities={{Holy vulnerability}} | ||
|max_chunks=3 | |max_chunks=3 | ||
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==Useful Info== | ==Useful Info== | ||
| − | '''Necromancers''' are evil casters of [[Necromancy]] and [[Conjurations]], often found surrounded by [[undead]] minions. | + | '''Necromancers''' are evil casters of [[Necromancy]] and [[Conjurations]], often found surrounded by [[undead]] minions. They usually appear with a band of [[undead]] minions in [[the Crypt]] or in uncommon [[Dungeon]] [[vault]]s. |
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<!--spl-bot-begin--> | <!--spl-bot-begin--> | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
| − | * | + | *If you run into a necromancer in an obvious [[door]]ed-off vault, the back chamber will be filled with [[simulacrum]]. Watch out for any that have multiple attacks ([[hydra]]s for instance), especially if you lack [[cold resistance]]. |
*Don't underestimate the punch of their various Bolt spells. | *Don't underestimate the punch of their various Bolt spells. | ||
*Try not to create any high-level corpses around them; they can animate a dead [[unique]] just as easily as you. | *Try not to create any high-level corpses around them; they can animate a dead [[unique]] just as easily as you. | ||
Revision as of 04:50, 25 January 2013
| necromancer @ | |
|---|---|
| HP | 26 - 53 |
| HD | 10 |
| XP | 594 |
| Speed | 10 |
| AC | 0 |
| EV | 13 |
| Will | 53 |
| Attack1 | 6 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | Holy |
| Habitat | land |
| Intelligence | High |
| Uses | Weapons & armour |
| Holiness | Natural |
| Size | Medium |
| Type | human, human |
| Flags | Spellcaster Actual spells Warm-blooded Evil Speaks |
| A wizard specializing in the practice of death magic. |
Useful Info
Necromancers are evil casters of Necromancy and Conjurations, often found surrounded by undead minions. They usually appear with a band of undead minions in the Crypt or in uncommon Dungeon vaults.
Spells
| Spell set I | |
|---|---|
| Slot1 | Bolt of Cold (3d18) |
| Slot2 | Bolt of Draining (3d15) |
| Slot3 | none |
| Slot4 | Animate Dead |
| Slot5 | Simulacrum |
| Slot6 | none |
| Spell set II | |
|---|---|
| Slot1 | Bolt of Fire (3d18) |
| Slot2 | Pain (d13) |
| Slot3 | Invisibility |
| Slot4 | Animate Dead |
| Slot5 | Animate Dead |
| Slot6 | Invisibility |
Tips & Tricks
- If you run into a necromancer in an obvious doored-off vault, the back chamber will be filled with simulacrum. Watch out for any that have multiple attacks (hydras for instance), especially if you lack cold resistance.
- Don't underestimate the punch of their various Bolt spells.
- Try not to create any high-level corpses around them; they can animate a dead unique just as easily as you.