Difference between revisions of "Curse skull"

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(Removed redundant spell list)
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=curse skull
 
|name=curse skull
 
|glyph={{LightCyan|z}}
 
|glyph={{LightCyan|z}}
 
|tile=[[File:Curse skull.png]]
 
|tile=[[File:Curse skull.png]]
|flags={{Levitate flag}}<br>{{Spellcaster flag}}<br>{{See invisible flag}}<br>{{Stationary flag}}<br>{{Evil flag}}<br>{{Speaks flag}}<br>{{Noisy spells flag}}
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|flags={{Speaks flag}}<br>{{Stationary flag}}<br>{{Noisy spells flag}}<br>{{Evil flag}}<br>{{See invisible flag}}<br>{{Levitate flag}}<br>{{!sil flag}}
|resistances={{Electricity resistance}}, {{Poison resistance}}, {{Hellfire resistance}}, {{Cold resistance}}, {{Negative energy resistance}}, {{Torment resistance}}, {{Rot resistance}}
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|resistances={{Hellfire resistance}}, {{Cold resistance 2}}, <br>{{Electricity resistance 2}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}
|vulnerabilities={{Holy vulnerability}}
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|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
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|magic_resistance=Immune
 
|magic_resistance=Immune
 
|hp_range=66
 
|hp_range=66
|avg_hp=66
 
 
|armour_class=40
 
|armour_class=40
 
|evasion=3
 
|evasion=3
|habitat=land
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|habitat=Land
|speed=10
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|speed= 10
|size={{Tiny}}
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|size={{tiny}}
 
|item_use={{Uses nothing}}
 
|item_use={{Uses nothing}}
 
|attack1=
 
|attack1=
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|attack4=
 
|attack4=
 
|hit_dice=13
 
|hit_dice=13
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=66
 
 
|intelligence={{High intelligence}}
 
|intelligence={{High intelligence}}
|genus=lich
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|genus=curse skull
 
|species=curse skull
 
|species=curse skull
 
}}
 
}}
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<!--monster-bot-end-->
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{{Flavour|A charred skull floating in the air and rotating slowly. Mystic symbols carved into its blackened surface indicate its resistance to almost any form of attack.}}
 
{{Flavour|A charred skull floating in the air and rotating slowly. Mystic symbols carved into its blackened surface indicate its resistance to almost any form of attack.}}
  

Revision as of 19:46, 2 May 2013

curse skull zCurse skull.png
HP 66
HD 13
XP 1810
Speed 10
AC 40
EV 3
Will Immune



Resistances damnation, rC++,
rElec++, rPois+++,
rN+++, rTorm,
rRot+++, rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence High
Uses Uses nothing
Holiness Undead
Size Tiny
Type curse skull, curse skull
Flags Speaks
Stationary
Template:Noisy spells flag
Evil
See invisible
Levitate
Silence immune


A charred skull floating in the air and rotating slowly. Mystic symbols carved into its blackened surface indicate its resistance to almost any form of attack.

Useful Info

Curse skulls are undead immobile monsters found in the Crypt. They have an almost complete set of resistances and cast powerful necromantic spells. Be prepared to fight the undead and endure torment.

Spells

Spell set
Slot1 Summon Undead
Slot2 Summon Undead
Slot3 none
Slot4 Symbol of Torment
Slot5 Summon Undead
Slot6 none

Tips & Tricks

  • They fall very quickly to Dispel Undead, although since that spell requires a clear line of sight to hit, they can often shield themselves by summoning undead.
  • Conjurers will want to switch to Earth spells or pure conjurations such as Orb of Destruction, if they lack Dispel Undead. If you have it, Fire Storm is quite efficient at taking out curse skulls, since it is smite targeted; Ice Storm less so, as it requires a clear line of sight.
  • Unfortunately, Silence doesn't affect them.
  • For melee fighters, it's important to get into melee range ASAP. Use a scroll of blinking, or just try to enter their LOS as close as possible.
  • They have absurdly high AC but fairly low HP. For short blades wielders, this generally means melee is out as an option, unless they have high amounts of slaying. Even those wielding heavier weapons will find that the amount of time required to destroy a curse skull is highly variable, owing to the way AC damage reduction works.