Difference between revisions of "Conjurer statue"
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+ | <!--monster-bot-begin--> | ||
{{monster | {{monster | ||
− | |name= | + | |name=conjurer statue |
|glyph={{LightRed|8}} | |glyph={{LightRed|8}} | ||
− | |tile=[] | + | |tile=[[File:Conjurer statue.png]] |
− | |flags={{ | + | |flags={{Archer flag}}<br>{{Artificial flag}}<br>{{No poly flag}}<br>{{Speaks flag}}<br>{{Stationary flag}}<br>{{Vault flag}}<br>{{!sil flag}} |
− | |resistances={{Fire resistance 2}}, {{Cold resistance 2}}, {{Electricity resistance 2}}, {{Poison resistance 2}},<br> | + | |resistances={{Fire resistance 2}}, {{Cold resistance 2}}, <br>{{Electricity resistance 2}}, {{Poison resistance 2}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}} |
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=0 | |max_chunks=0 | ||
|meat={{No corpse}} | |meat={{No corpse}} | ||
− | |xp= | + | |xp=941 |
|holiness={{Nonliving}} | |holiness={{Nonliving}} | ||
|magic_resistance=Immune | |magic_resistance=Immune | ||
|hp_range=70 | |hp_range=70 | ||
− | |avg_hp= | + | |avg_hp=70 |
|armour_class=12 | |armour_class=12 | ||
|evasion=1 | |evasion=1 | ||
− | |habitat= | + | |habitat=Land |
− | |speed=10 | + | |speed= 10 |
− | |size= | + | |size={{Large}} |
− | |item_use={{ | + | |item_use={{Starting equipment}}<br>{{Open doors}} |
− | |attack1=20 | + | |attack1=20 ({{Weapon only type}}: {{Plain flavour}}) |
|attack2= | |attack2= | ||
|attack3= | |attack3= | ||
|attack4= | |attack4= | ||
− | |hit_dice= | + | |hit_dice=12 |
− | |base_hp= | + | |base_hp=0 |
− | |extra_hp= | + | |extra_hp=0 |
− | |fixed_hp= | + | |fixed_hp=70 |
|intelligence={{High intelligence}} | |intelligence={{High intelligence}} | ||
− | |genus= | + | |genus=statue |
− | |species= | + | |species=statue |
}} | }} | ||
+ | {{Flavour|This statue seems to harness the mightiest pure conjurations ever devised by Iskenderun. It is not made in her likeness, as legends describe her as a female felid, but, if I were you, I'd pay more heed to the orbs of magic flying your way than the statue's appearance.}} | ||
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+ | <!--monster-bot-end--> | ||
+ | |||
+ | |||
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'''Conjurer statues''' are dangerous [[statue]]s which have a 33% chance of casting [[Orb of Destruction]] against you each time you move or take an action. They are generally positioned in order to force you to charge down open hallways to reach them, and they are nearly immune to all elemental damage. Conjurer statues are only found in particular [[vault]]s. | '''Conjurer statues''' are dangerous [[statue]]s which have a 33% chance of casting [[Orb of Destruction]] against you each time you move or take an action. They are generally positioned in order to force you to charge down open hallways to reach them, and they are nearly immune to all elemental damage. Conjurer statues are only found in particular [[vault]]s. |
Revision as of 22:21, 10 October 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
conjurer statue 8 | |
---|---|
HP | 70 |
HD | 12 |
XP | 941 |
Speed | 10 |
AC | 12 |
EV | 1 |
Will | Immune |
Attack1 | 20 (weapon only: plain)
|
Resistances | rF++, rC++, rElec++, rPois++, rN+++, rTorm, rRot+++, rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Starting equipment Open doors |
Holiness | Non-living |
Size | Large |
Type | statue, statue |
Flags | Archer Artificial No poly Speaks Stationary Vault Silence immune |
This statue seems to harness the mightiest pure conjurations ever devised by Iskenderun. It is not made in her likeness, as legends describe her as a female felid, but, if I were you, I'd pay more heed to the orbs of magic flying your way than the statue's appearance. |
Conjurer statues are dangerous statues which have a 33% chance of casting Orb of Destruction against you each time you move or take an action. They are generally positioned in order to force you to charge down open hallways to reach them, and they are nearly immune to all elemental damage. Conjurer statues are only found in particular vaults.
Tips & Tricks
- Physical attacks, Earth Magic, and non-elemental Conjurations all work well against them. Blinking into melee range lets you avoid getting hammered with magic as you charge in, and Orb of Destruction is much less effective when cast at point-blank range.
Trivia
Iskenderun is one of the few wizlab wizards with any back story revealed. The idea of making her a female felid is a direct result of the source of her name; Van Iskenderun Guzelli, the first cat used in breeding the Turkish Van cat breed.
Categories:
- 0.12 articles
- Weapon only type
- Plain flavour
- Fire resistance
- Fire resistance 2
- Cold resistance
- Cold resistance 2
- Electricity resistance
- Electricity resistance 2
- Poison resistance
- Poison resistance 2
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- High intelligence
- Starting equipment
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Archer flag
- Artificial
- No poly
- Speaking monster
- Stationary
- Vault monsters
- Silence Immune
- Monsters