Difference between revisions of "Freezing wraith"
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==Useful Info== | ==Useful Info== | ||
| − | '''Freezing wraiths''' are insubstantial [[undead]] spirits, slowly pursuing you and dealing | + | '''Freezing wraiths''' are insubstantial [[undead]] spirits, slowly pursuing you and dealing [[cold]] damage (8-23) in melee. Although they hit fairly hard, they are easy to escape from or [[kite]], so long as you have room to flee. They appear in the [[Ice Cave]], the middle-[[Dungeon]], and [[Cocytus]]. |
==Tips & Tricks== | ==Tips & Tricks== | ||
*They are vulnerable to fire, along with the usual undead solutions ([[Dispel Undead]] and [[holy wrath]]). | *They are vulnerable to fire, along with the usual undead solutions ([[Dispel Undead]] and [[holy wrath]]). | ||
| + | *Without cold resistance, their melee attacks can be very hazardous, particularly for low-level characters exploring the Ice Caves and encountering several of them at once. Don't be afraid to quaff a [[potion of resistance]] if you find them early on. | ||
*You can summon your own freezing wraiths with the [[Haunt]] spell. | *You can summon your own freezing wraiths with the [[Haunt]] spell. | ||
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| + | [[Category:014 Tiles]] | ||
Revision as of 15:56, 20 March 2014
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
| freezing wraith W | |
|---|---|
| HP | 28-59 |
| HD | 8 |
| XP | 139 |
| Speed | 8 |
| AC | 12 |
| EV | 10 |
| Will | 42 |
| Attack1 | 19 (hit: cold: 8-23)
|
| Resistances | rC+++, rPois+++, rN+++, rTorm, rRot+++, rSticky, rConstr, rDrown |
| Vulnerabilities | Fire, Holy, Holy wrath |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Open doors |
| Holiness | Undead |
| Size | Medium |
| Type | wraith, freezing wraith |
| Flags | Evil Insubstantial Levitate See invisible |
| An incorporeal skeletal form surrounded by a cloud of freezing air, likely the remains of some unfortunate adventurer. It now floats slowly through the dungeon, seeking to share its fate with others. |
Useful Info
Freezing wraiths are insubstantial undead spirits, slowly pursuing you and dealing cold damage (8-23) in melee. Although they hit fairly hard, they are easy to escape from or kite, so long as you have room to flee. They appear in the Ice Cave, the middle-Dungeon, and Cocytus.
Tips & Tricks
- They are vulnerable to fire, along with the usual undead solutions (Dispel Undead and holy wrath).
- Without cold resistance, their melee attacks can be very hazardous, particularly for low-level characters exploring the Ice Caves and encountering several of them at once. Don't be afraid to quaff a potion of resistance if you find them early on.
- You can summon your own freezing wraiths with the Haunt spell.
Categories:
- 0.13 articles
- Hit type
- Cold flavour
- Cold resistance
- Cold resistance 3
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Constriction resistance
- Drown resistance
- Fire vulnerability
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- Insubstantial monsters
- Levitate
- See invisible
- Monsters
- 014 Tiles