Difference between revisions of "Weapon speed"

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The minimum delay is base delay divided by 2 rounding '''down'''. If that number is greater than 7, truncate to 7. The only exception are [[cutlass]]es, which can reach 5.
 
The minimum delay is base delay divided by 2 rounding '''down'''. If that number is greater than 7, truncate to 7. The only exception are [[cutlass]]es, which can reach 5.
  
For weapons of speed, multiply the numbers by 2/3 rounding up or down randomly.
+
For weapons of [[speed_(brand)|speed]], multiply the numbers by 2/3 rounding up or down randomly.
  
 
[[Finesse]] halves all attack delays rounding up or down randomly.
 
[[Finesse]] halves all attack delays rounding up or down randomly.

Revision as of 19:56, 10 April 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.


See Attack speed, for an in-depth article on attack delay.

Attacking with a weapon with a listed attack delay of, for example, 150%, uses 15 units of time (on a scale where most actions take 10 units). Each two levels of weapon skill cut the delay by 1 unit down to a minimum that depends on weapon type.

The following table lists the base attack delay of melee weapons, the minimum possible delay, and the skill level required to reach this minimum. Note that all weapons eventually reach delay 7.

The minimum delay is base delay divided by 2 rounding down. If that number is greater than 7, truncate to 7. The only exception are cutlasses, which can reach 5.

For weapons of speed, multiply the numbers by 2/3 rounding up or down randomly.

Finesse halves all attack delays rounding up or down randomly.

Haste or Berserk rage multiplies delays by 2/3 (but not if Finesse is active), rounding up or down randomly. Delay can never go below 2.

If you are wearing a shield you may suffer some penalties, see Shields.

General Weapon Speed
Base Delay Min Delay Skill Required
10 5 10
11 5 12
12 6 12
13 6 14
14 7 14
15 7 16
16 7 18
17 7 20
18 7 22
19 7 24
20 7 26
 
Short Blades
Name Damage Hit Base Delay Min Delay Skill Required Hands Size
Dagger 4 6 10 5 10 One Little
Quick blade 5 6 7 3 8 One Little
Short sword 6 4 11 5 12 One Little
Cutlass 7 4 12 5 14 One Little
 
Long Blades
Name Damage Hit Base Delay Min Delay Skill Required Hands Size
Falchion 8 2 13 6 14 One Little
Blessed falchion 9 2 12 6 12 One Little
Long sword 10 1 14 7 14 One Small
Blessed long sword 11 0 13 6 14 One Small
Scimitar 12 -2 14 7 14 One Small
Blessed scimitar 13 -1 13 6 14 One Small
Demon blade 13 -1 13 6 14 One Small
Eudemon blade 14 -2 12 6 12 One Small
Bastard sword 15 -1 15 7 16 One Medium
Blessed bastard sword 16 -2 14 7 14 One Medium
Great sword 16 -3 16 7 18 Two Large
Blessed great sword 17 -4 15 7 16 Two Large
Claymore 19 -4 19 7 24 Two Large
Blessed claymore 20 -5 18 7 22 Two Large
 
Axes
Name Damage Hit Base Delay Min Delay Skill Required Hands Size
Hand axe 7 3 13 6 14 One Little
War axe 11 0 15 7 16 One Small
Broad axe 13 -2 16 7 18 One Medium
Battleaxe 15 -4 17 7 20 Two Large
Executioner's axe 18 -6 20 7 26 Two Large
 
Maces & Flails
Name Damage Hit Base Delay Min Delay Skill required Hands Size
Whip 6 2 11 5 12 One Little
Club 5 3 13 6 14 One Little
Rod 5 3 13 6 14 One Little
Hammer 7 3 13 6 14 One Little
Mace 8 3 14 7 14 One Little
Flail 10 0 14 7 14 One Little
Morningstar 13 -1 15 7 16 One Small
Demon whip 11 1 11 5 12 One Little
Sacred scourge 12 0 11 5 12 One Little
Dire flail 13 -3 13 6 14 Two Large
Eveningstar 15 -1 15 7 16 One Small
Great mace 17 -4 17 7 20 Two Large
Giant club 20 -6 17 7 20 Two Big
Giant spiked club 22 -7 18 7 22 Two Big
 
Polearms
Name Damage Hit Base Delay Min Delay Skill Required Hands Size
Spear 6 4 11 5 12 One Small
Trident 9 1 13 6 14 One Medium
Halberd 13 -3 15 7 16 Two Large
Scythe 14 -4 20 7 26 Two Large
Demon trident 12 1 13 6 14 One Medium
Trishula 13 0 13 6 14 One Medium
Glaive 15 -3 17 7 20 Two Large
Bardiche 18 -6 20 7 26 Two Large
 
Staves
Name Damage Hit Base Delay Min Delay Skill Required Hands Size
Staff 5 5 12 6 12 One Medium
Quarterstaff 10 3 13 6 14 Two Large
Lajatang 16 -3 14 7 14 Two Large

In-game display

There are two different ways to obtain some information about your attack speed.

  • When the options show_gold_turns and show_game_turns are true, the turn counter in the stat area will display the exact value of the delay of your last action.
  • The @ command will print a description of your attack speed:
Attack speed description Attack delay
blindingly fast <3.4
extremely fast 3.5-4.4
very fast 4.5-5.4
quite fast 5.5-7.4
above average 7.5-9.4
average 9.5-10.4
below average 10.5-12.4
quite slow 12.5-15.4
very slow 15.5-19.9
extremely slow >=20

History

Prior to 0.14, the speed brand halved your attack delay rounding up, and decreased pre-AC damage by 10%.

Prior to 0.13, Finesse had no effect on non-blowgun throwing weapons.