Difference between revisions of "Cloak"
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{{armour | {{armour | ||
|name = Cloak | |name = Cloak | ||
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|weartime = 2 | |weartime = 2 | ||
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{{Flavour|A cloth cloak. | {{Flavour|A cloth cloak. | ||
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*[[Poison resistance]]: Grants poison resistance | *[[Poison resistance]]: Grants poison resistance | ||
*[[Magic resistance]]: Grants +30 magic resistance | *[[Magic resistance]]: Grants +30 magic resistance | ||
− | *[[ | + | *[[Preservation]]: Provides [[conservation]] and [[resist corrosion]] |
− | *[[ | + | *[[Darkness]]: Evoke to become [[invisible]] (increases metabolism) |
Only found in some vaults (notably [[Ice Cave]]s): | Only found in some vaults (notably [[Ice Cave]]s): | ||
*[[Cold resistance]]: Grants cold resistance | *[[Cold resistance]]: Grants cold resistance | ||
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==Strategy== | ==Strategy== | ||
− | + | Looking for a cloak early on? If you come across (and can kill) [[Crazy Yiuf]], he's guaranteed to come with a cloak. It might even be magical! | |
If you still need a decent cloak in the late game, [[the Realm of Zot]] can be a good place to search, as all Draconians have cloaks with a decent chance of enchantments and egos. At least one cloak of preservation is likely to drop. | If you still need a decent cloak in the late game, [[the Realm of Zot]] can be a good place to search, as all Draconians have cloaks with a decent chance of enchantments and egos. At least one cloak of preservation is likely to drop. | ||
+ | |||
+ | ==History== | ||
+ | Prior to [[0.14]], [[racial equipment|racial variant]] cloaks existed. Also, wearing a cloak meant you had to take it off in order to change [[body armour]]; among other things, this meant that wearing a [[curse]]d cloak prevented you from taking off your body armour. | ||
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[[Category:Cloaks]] | [[Category:Cloaks]] |
Revision as of 22:13, 20 May 2014
Name | Cloak |
---|---|
Size to wear | Any |
Armour Class | 1 |
Encumbrance rating | +0 |
Maximum Enchantment | +2 |
Grants | nothing |
Time to Wear | 5 |
A cloth cloak.
"O Bell my wife, why dost thou flyte? |
Cloaks are pieces of armour that fill the cloak slot. They take 2 turns to equip or remove, and can be enchanted up to +2. Cloaks also provide excellent protection against acid. Normally when you're splashed with acid, the damage you take increases for every empty equipment slot. A cloak, however, reduces the chance of that happening per slot to 50%.
Egos
Cloaks can normally have the following egos:
- Poison resistance: Grants poison resistance
- Magic resistance: Grants +30 magic resistance
- Preservation: Provides conservation and resist corrosion
- Darkness: Evoke to become invisible (increases metabolism)
Only found in some vaults (notably Ice Caves):
- Cold resistance: Grants cold resistance
Strategy
Looking for a cloak early on? If you come across (and can kill) Crazy Yiuf, he's guaranteed to come with a cloak. It might even be magical!
If you still need a decent cloak in the late game, the Realm of Zot can be a good place to search, as all Draconians have cloaks with a decent chance of enchantments and egos. At least one cloak of preservation is likely to drop.
History
Prior to 0.14, racial variant cloaks existed. Also, wearing a cloak meant you had to take it off in order to change body armour; among other things, this meant that wearing a cursed cloak prevented you from taking off your body armour.
Image | |
---|---|
Mundane | |
Magical | or |
Artifact |
Armour | |
---|---|
Body Armour | Leather armour • Ring mail • Scale mail • Chain mail • Plate armour • Crystal plate armour
Robe • Animal skin • Troll leather armour • Steam dragon scales • Acid dragon scales • |
Miscellaneous | Hat • Helmet • Cloak • Scarf • Gloves • Boots • Barding |
Shields | Buckler • Kite shield • Tower shield • Orb |