Difference between revisions of "Unborn"
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Prior to [[0.13]], this monster was known as an [[unborn deep dwarf]] and could be found in [[list of deep dwarves|deep dwarf]] bands. Like all deep dwarves, they did not regenerate. | Prior to [[0.13]], this monster was known as an [[unborn deep dwarf]] and could be found in [[list of deep dwarves|deep dwarf]] bands. Like all deep dwarves, they did not regenerate. | ||
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+ | [[Category:Crystal Ball Articles]] |
Revision as of 20:25, 8 August 2015
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
unborn L | |
---|---|
HP | 62-90 |
HD | 11 |
XP | 1171 |
Speed | 10 |
AC | 2 |
EV | 10 |
Will | Immune |
Attack1 | 17 (hit: plain)
|
Resistances | rC+, rPois+++, rN+++, rTorm, rRot+++, rDrown, rWater |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | unborn, unborn |
Flags | Evil Speaks |
A devotee of Yredelemnul that has committed to eternal worship and servitude — even beyond death. |
Unborn are Yredelemnul-worshiping liches whose spell set focuses entirely on powerful Necromancy. They also possess the ability to reflect damage you inflict upon them back at you. They can be found in the Crypt, the Abyss, and the Depths.
Spells
Spell set | ||
---|---|---|
Slot1 | Agony | Wizard flag |
Slot2 | Dispel Undead (3d19) | Wizard flag |
Slot3 | Injury Mirror | Priest flag |
Slot4 | Animate Dead | Wizard flag |
Slot5 | Haunt | Wizard flag |
Tips & Tricks
- Living characters facing unborn should definitely bring at least one rank of life protection to negate Agony. Undead characters can rely on summoned hordes to block the line of fire necessary for Dispel Undead to hit you. A few shots of Abjuration can exorcise whatever horrible things Haunt surrounds you with. In the end, though, Mirror Damage is still the most dangerous spell they possess.
- As with the deep dwarf death knight, when an unborn "kneels in prayer and is bathed in unholy energy," that means it has activated Mirror Damage. In the console game, its glyph will change from a steady brown L to an alternating purple L and grey L. Tiles players should look for a little red arrow icon. You can also see if Mirror Damage is active by examining the unborn to see if it is "reflecting injuries." The spell lasts approximately 20 turns.
- When an unborn is reflecting damage, do not hit it with any big Conjurations. Even if it isn't reflecting damage, don't use any massive multi-turn spells like Ice Storm, Fire Storm, or Tornado, as it may turn on reflection halfway through the spell. Instead, snipe at it while it is not reflecting, or use summons to take it out.
History
Unborn have been merged into Death Knights in 0.17 Trunk [1].
Prior to 0.13, this monster was known as an unborn deep dwarf and could be found in deep dwarf bands. Like all deep dwarves, they did not regenerate.
Categories:
- 0.16 articles
- Hit type
- Plain flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Water resistance
- Holy vulnerability
- Holy wrath vulnerability
- High intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- Speaking monster
- Monsters
- Spellcaster
- Crystal Ball Articles