Difference between revisions of "Lurking horror"
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==Useful Info== | ==Useful Info== | ||
− | '''Lurking horrors''' are orbs of potent [[negative energy]] which are simultaneously attracted to and repulsed by you. If you come across one at the edge of your [[line of sight]] it will usually stop moving until you can no longer see it, at which point it will track you like a [[wandering mushroom]]. The closer you get to it, however, the more likely it is to start chasing you, seeking to kamikaze | + | '''Lurking horrors''' are orbs of potent [[negative energy]] which are simultaneously attracted to and repulsed by you. If you come across one at the edge of your [[line of sight]] it will usually stop moving until you can no longer see it, at which point it will track you like a [[wandering mushroom]]. The closer you get to it, however, the more likely it is to start chasing you, seeking to kamikaze into you like a [[ballistomycete spore]]. Should it crash into something or take any sort of damage, it will immediately burst, [[torment]]ing everything it can see. They can be found in [[the Abyss]]. |
==Tips & Tricks== | ==Tips & Tricks== | ||
*Characters with torment resistance can simply ignore them. Anyone else can attempt to leave them behind, as the shifting nature of the Abyss may cut off their ability to pursue you. However, if you have to turn around due to a dead end or a dangerous opponent you wish to flee, you'll almost certainly have to deal with the thing. | *Characters with torment resistance can simply ignore them. Anyone else can attempt to leave them behind, as the shifting nature of the Abyss may cut off their ability to pursue you. However, if you have to turn around due to a dead end or a dangerous opponent you wish to flee, you'll almost certainly have to deal with the thing. | ||
− | *If you can damage it beyond your line of sight, you can kill it safely. Any Cloud spell can accomplish this if cast around a blind corner, as can [[Fireball]]. | + | *If you can damage it beyond your line of sight, you can kill it safely. Any Cloud spell can accomplish this if cast around a blind corner, as can [[Fireball]] or a [[wand of iceblast]]. Be aware that most spells of this sort are noisy and may attract other forms of unwanted attention. |
==History== | ==History== | ||
Lurking horrors were added in [[0.12]]. | Lurking horrors were added in [[0.12]]. |
Revision as of 04:35, 28 July 2018
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
lurking horror * | |
---|---|
HP | 1-2 |
HD | 1 |
XP | 0 |
Speed | 12 |
AC | 0 |
EV | 10 |
Will | 10 |
Attack1 | 1 (hit: plain)
|
Resistances | rPois+++ rDrown rMiasma rN+++ rTorm rSticky |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Non-living |
Size | Small |
Type | lurking horror, lurking horror |
Flags | Flying Unbreathing Insubstantial No experience gain |
A formless mass of negative energy, bound to bring terrible torment once the forces holding it together dissolve. The alien presence of intruders to the Abyss is sure to unravel it, yet it seems perversely drawn toward them; still, it seems somehow reluctant to move while being observed. |
Useful Info
Lurking horrors are orbs of potent negative energy which are simultaneously attracted to and repulsed by you. If you come across one at the edge of your line of sight it will usually stop moving until you can no longer see it, at which point it will track you like a wandering mushroom. The closer you get to it, however, the more likely it is to start chasing you, seeking to kamikaze into you like a ballistomycete spore. Should it crash into something or take any sort of damage, it will immediately burst, tormenting everything it can see. They can be found in the Abyss.
Tips & Tricks
- Characters with torment resistance can simply ignore them. Anyone else can attempt to leave them behind, as the shifting nature of the Abyss may cut off their ability to pursue you. However, if you have to turn around due to a dead end or a dangerous opponent you wish to flee, you'll almost certainly have to deal with the thing.
- If you can damage it beyond your line of sight, you can kill it safely. Any Cloud spell can accomplish this if cast around a blind corner, as can Fireball or a wand of iceblast. Be aware that most spells of this sort are noisy and may attract other forms of unwanted attention.
History
Lurking horrors were added in 0.12.
Categories:
- 0.21 articles
- Hit type
- Plain flavour
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Sticky flame resistance
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Small monsters
- Flying
- Unbreathing monsters
- Insubstantial monsters
- No exp gain
- Monsters