Difference between revisions of "Template:Species aptitudes"

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(Update for changes to Module:Table of aptitudes)
(Remove Charms)
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|[[Long Blades]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Long Blades}}||[[Stealth]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Stealth}}||[[Hexes]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Hexes}}
 
|[[Long Blades]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Long Blades}}||[[Stealth]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Stealth}}||[[Hexes]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Hexes}}
 
|-
 
|-
|[[Axes]]||align="right" |{{#invoke:Apt|aptitude|{{{1}}}|Axes}}||[[Shields]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Shields}}||[[Charms]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Charms}}
+
|[[Axes]]||align="right" |{{#invoke:Apt|aptitude|{{{1}}}|Axes}}||[[Shields]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Shields}}||[[Summonings]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Summonings}}
 
|-
 
|-
|[[Maces & Flails]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Maces & Flails}}||||||[[Summonings]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Summonings}}
+
|[[Maces & Flails]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Maces & Flails}}||||||[[Necromancy]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Necromancy}}
 
|-
 
|-
|[[Polearms]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Polearms}}||||||[[Necromancy]]||align="right"|<includeonly>{{#invoke:Apt|aptitude|{{{1}}}|Necromancy}}
+
|[[Polearms]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Polearms}}||||||[[Translocations]]||align="right"|<includeonly>{{#invoke:Apt|aptitude|{{{1}}}|Translocations}}
 
|-
 
|-
|[[Magical staff|Staves]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Staves}}||||||[[Translocations]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Translocations}}
+
|[[Magical staff|Staves]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Staves}}||||||[[Transmutations]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Transmutations}}
 
|-
 
|-
|[[Unarmed Combat]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Unarmed Combat}}||||||[[Transmutation]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Transmutations}}
+
|[[Unarmed Combat]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Unarmed Combat}}|||||||||
 
|-
 
|-
 
|||||[[Fire Magic]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Fire Magic}}||||
 
|||||[[Fire Magic]]||align="right"|{{#invoke:Apt|aptitude|{{{1}}}|Fire Magic}}||||

Revision as of 15:10, 17 February 2021

This template will generate a table of aptitudes for a given race. For example:

{{species_aptitudes|Merfolk}}

gives you:

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 1 Armour -3 Spellcasting -1
Dodging 3
Maces & Flails -2 Shields 0 Conjurations -2
Axes -2 Stealth 2 Hexes 0
Polearms 3 Summonings 0
Staves -2 Invocations 1 Necromancy -2
Unarmed Combat 1 Evocations 0 Translocations -2
Throwing 0 Shapeshifting 2 Alchemy 3
Fire Magic -3
Short Blades 2 Ice Magic 1
Long Blades 2 Air Magic -2
Ranged Weapons -2 Experience 0 Earth Magic -2