Difference between revisions of "Forgecraft"

From CrawlWiki
Jump to: navigation, search
m (add a list of spells)
m (we need *some* way to show Po's and Re's forgecraft apts)
 
Line 6: Line 6:
  
 
{{skill aptitudes}}
 
{{skill aptitudes}}
 +
*[[Poltergeist]]s get -1. <!-- remove when Re and Po lose their Obsolete flag in Module:Table of species‎‎ -->
 +
*[[Revenant]]s get -2.
  
 
==Spells== <!-- replace with {{spell table by level|Forgecraft}} -->
 
==Spells== <!-- replace with {{spell table by level|Forgecraft}} -->

Latest revision as of 14:55, 17 February 2025

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.

Forgecraft is the art of shaping tangible objects out of magic. Forgecraft spells can construct a wide array of mechanical creatures that will fight alongside the caster, as well as create traps and barricades and even turn the physical resilience of one's armour into a weapon.

Being skilled in Forgecraft increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in which case spellcasting success and power will depend on the average skill in these schools.

Aptitudes

At Ba Co DE Dg Ds Dj Dr Fe Fo Gr Gh Gn Hu Ko Mf Mi MD Mu Na Op On Sp Te Tr Vp VS
-2 1 2 1 -1 -1 11 0 -1 0 -1 -2 6 0 0 0 -2 2 -2 0 0 -1 -2 -2 -3 0 0

Spells

Strategy

See Also

History

  • In 0.33, this magic school will be added to the game.