Book of Wizardry

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Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Type Book
Name Book of Wizardry
A book of various magic spells, useful for any sufficiently-talented spellcaster. Mages of a scholarly nature consider it a point of pride to have contributed in some way to this work, though more than a few of them have been slain by jealous rivals using their own spells against them.

Most spells in this book require much training before they can be effectively cast. Summon Elemental is very dangerous but a Fire Elementalist could make effective use of it after raising Fire Magic to 10 and using it with Conjure Flame; Earth Elementalists have it easier, as they only need 5 in Earth Magic. Every other spell is valuable once the appropriate skill is raised to around 7-8, especially Haste. Bear in mind that magic contamination is still a risk even at higher levels.

Spells

Tile Spell Type Level
Summon elemental.png a - Summon Elemental Summoning 4
Agony.png b - Agony Necromancy 5
Lightning bolt.png c - Lightning Bolt Conjuration/Air 5
Fireball.png d - Fireball Conjuration/Fire 6
Haste.png e - Haste Charms 6
Invisibility.png f - Invisibility Hexes 6

History

In version 0.8, it contained: Summon Elemental, Agony, Lightning Bolt, Fireball, Haste, Invisibility, and Teleport Self.

Prior to 0.8, it contained: Selective Amnesia, Summon Elemental, Teleport Self, Fireball, and Haste