Deep elf conjurer
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Version 0.12: This article may not be up to date for the latest stable release of Crawl.
For a list of all deep elf monsters, see list of deep elves.
deep elf conjurer e | |
---|---|
HP | 19-36 |
HD | 6 |
XP | 199 |
Speed | 10 |
AC | 0 |
EV | 13 |
Will | 48 |
Attack1 | 5 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | elf, elf |
Flags | Actual spells Speaks Evil Spellcaster Warm-blooded |
A deep elf well-versed in a variety of destructive magics. |
Useful Info
Deep elf conjurers are fragile deep elf Conjurations specialists which blast you with dangerous and irritating attack spells. They often appear in packs with other deep elves in the Elven Halls and in some baileys.
Spells
Spell set I | |
---|---|
Slot1 | Bolt of Fire (3d14) |
Slot2 | Bolt of Cold (3d14) |
Slot3 | Cantrip |
Slot4 | Lightning Bolt (3d14) |
Slot5 | Bolt of Draining (3d11) |
Slot6 | none |
Spell set II | |
---|---|
Slot1 | Sticky Flame Range (3d4) |
Slot2 | Iskenderun's Mystic Blast (3d12) |
Slot3 | Invisibility |
Slot4 | Stone Arrow (3d12) |
Slot5 | Bolt of Draining (3d11) |
Slot6 | Invisibility |
Tips & Tricks
It's hard to prepare for everything they can hit you with. Fire resistance, cold resistance, life protection, conservation, rSticky... It's a lot to muster. Alternatively, you can just Silence them, rendering them nearly harmless, or kill them at range. Like most deep elves, they're very fragile; a single zap from a wand of cold or wand of fire can take out multiple if you line them up first.