Shadowghast
This page is about the monster. For the card, see Shadow card
shadowghast W | |
---|---|
HP | 15-32 |
HD | 6 |
XP | 217 |
Speed | 10 |
AC | 7 |
EV | 10 |
Will | 40 |
Attack1 | 14 (hit: shadow stab)
|
Resistances | rC+++ rPois+++ rDrown rMiasma rN+++ rTorm rSticky |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Animal |
Uses | Open doors |
Holiness | Undead |
Size | Small |
Type | wraith, shadowghast |
Flags | Evil See invisible Flying Unbreathing Insubstantial |
A wisp of unliving shadow, slipping in and out of the darkness of the dungeon. It moves swiftly and silently from one pool of shade to another, striking unerringly from the blind spots of those who cannot see it.
“Between the idea |
Contents
Useful Info
Shadows are undead creatures capable of becoming briefly invisible and increasing their movement speed. If they attack while invisible, they automatically hit you with a stabbing attack that deals 250% normal damage. They can be found in the middle floors of the Dungeon, as well as the Swamp, the Crypt and the Hells (particularly Tartarus). They also show up as the result of some death curses.
Spells
Spell set I | ||
---|---|---|
Slot1 | Invisibility | Natural flag |
Tips & Tricks
- Shadows can deal extreme amounts of damage, considering how early in the game you encounter them. If you see one approaching, pop on a ring of see invisible immediately if you have one available. If not, hitting the thing with Corona will prevent it from going invisible. If no source of negating their invisibility is available, hit them hard and fast while you can still see them.
- Two notables method for negating invisibility that do not work are Sticky Flame (shadows are insubstantial) and fighting in shallow water (they levitate).
History
Before 0.19, there was an item called the lantern of shadows that could, among other things, summon shadows.
Prior to 0.13, shadows were unable to go invisible, and damaged your strength when they attacked.
- 0.21 articles
- Hit type
- Shadow stab flavour
- Cold resistance
- Cold resistance 3
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Sticky flame resistance
- Holy vulnerability
- Animal intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Small monsters
- Evil
- Evil monsters
- See invisible
- Flying
- Unbreathing monsters
- Insubstantial monsters
- Monsters
- Spellcaster