Ring
A talisman charged with arcane forces of unknown provenance, to be worn as jewellery on a finger.
"A ring of gold and a milk-white dove -Oscar Wilde, "Chanson". 1881. |
A ring is a type of jewellery. Characters may wear one ring on each hand, paw, or tentacle; this usually limits you to two rings at a time, but octopodes may wear eight, and followers of Ru who have sacrificed their hand can only wear one ring. The artefact macabre finger necklace grants one additional ring slot. Despite their additional limbs, formicids are still limited to two ring slots.
Rings have the advantage of only requiring 0.5 auts to remove or put on (1 turn to swap entirely), letting characters change their resistances on the fly.
There are 18 different base types of rings; random artefact rings each use one type of base ring when generated, but will have one or more additional properties. For a list of preset artefect rings, see List of unrands:
List of rings
- +6 Ring of dexterity: Increases the player's dexterity by 6.
- +4 Ring of evasion: Increases the player's EV score by 4.
- Ring of fire: Grants rF+, rC-, and one spellpower boost to Fire Magic.
- Ring of flight: Grants the Evoke Flight ability, allowing the player to fly for a time.
- Ring of ice: Grants rC+, rF-, and one spellpower boost to Ice Magic.
- +6 Ring of intelligence: Increases the player's intelligence by 6.
- Ring of magical power: Increases the player's maximum MP by 9, removes 9 MP when taking off.
- Ring of poison resistance: Grants rPois.
- Ring of positive energy: Grants rN+.
- +4 Ring of protection: Increases the player's AC score by 4.
- Ring of protection from cold: Grants rC+.
- Ring of protection from fire: Grants rF+.
- Ring of resist corrosion: Grants rCorr.
- Ring of see invisible: Grants the see invisible intrinsic.
- +4 Ring of slaying: Increases the player's slaying by 4 (equivalent to weapon enchantment).
- +6 Ring of strength: Increases the player's strength by 6.
- Ring of willpower: Increases the player's willpower by 40.
- Ring of wizardry: Increases spell success rate for all spells.
Obsolete Rings
- Ring of attention: (Removed in 0.27)
- Ring of stealth: (Removed in 0.27)
- Ring of teleportation: (Removed in 0.27)
- Ring of sustain attributes (Removed in 0.19)
- Ring of invisibility (Removed in 0.18)
- Ring of teleport control (Removed in 0.17)
- Ring of regeneration (Replaced with amulet of regeneration in 0.16)
- Ring of hunger (Removed in 0.15)
- Ring of sustenance (Removed in 0.15)
- Ring of levitation (Replaced with rings of flight in 0.12)
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