Unborn

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Revision as of 03:41, 8 October 2013 by MoogleDan (talk | contribs) (I was struggling with the phrasing for that. I didn't just want it to say reflect, as that seems to imply you take the damage INSTEAD of taking the damage AS WELL.)
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Version 0.13: This article may not be up to date for the latest stable release of Crawl.
unborn LUnborn.png
HP 63-91
HD 11
XP 1184
Speed 10
AC 2
EV 10
Will 117
Attack1 17 (hit: plain)


Resistances rC+, rPois+++,
rN+++, rTorm,
rRot+++, rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type unborn, unborn
Flags Actual spells
Evil
Speaks
Spellcaster
A devotee of Yredelemnul that has committed to eternal worship and servitude - even beyond death.

Unborn are Yredelemnul-worshiping liches whose spell set focuses entirely on powerful Necromancy. They also possess the ability to reflect damage you inflict upon them back at you. They can be found in the deeper portions of the Dungeon.

Spells

Spell set
Slot1 Agony
Slot2 Dispel Undead (3d19)
Slot3 Injury Mirror
Slot4 Animate Dead
Slot5 Haunt
Slot6 Injury Mirror

Tips & Tricks

  • Living characters facing unborn should definitely bring at least one rank of life protection to negate Agony. Undead characters can rely on summoned hordes to block the line of fire necessary for Dispel Undead to hit you. A few shots of Abjuration can exorcise whatever horrible things Haunt surrounds you with. In the end, though, Mirror Damage is still the most dangerous spell they possess.
  • As with the deep dwarf death knight, when an unborn "kneels in prayer and is bathed in unholy energy," that means it has activated Mirror Damage. In the console game, its glyph will change from a steady brown L to an alternating purple L and grey L. Tiles players should look for a little red arrow icon. You can also see if Mirror Damage is active by examining the unborn to see if it is "reflecting injuries." The spell lasts approximately 20 turns.
  • When an unborn is reflecting damage, do not hit it with any big Conjurations. Even if it isn't reflecting damage, don't use any massive multi-turn spells like Ice Storm, Fire Storm, or Tornado, as it may turn on reflection halfway through the spell. Instead, snipe at it while it is not reflecting, or use summons to take it out.

History

Prior to 0.13, this monster was known as an unborn deep dwarf and could be found in deep dwarf bands. Like all deep dwarves, they did not regenerate.