Test spawner
| test spawner X | |
|---|---|
| HP | 10000 |
| HD | 1000 |
| XP | 1 |
| Speed | 14 (swim: 60%) |
| AC | 127 |
| EV | 127 |
| Will | Immune
|
| Resistances | damnation, rC+, rElec, rPois+, rN+++, rTorm, rRot+++, |
| Vulnerabilities | None |
| Habitat | Amphibious |
| Intelligence | Plant |
| Uses | Uses nothing |
| Holiness | Non-living |
| Size | Large |
| Type | test spawner, test spawner |
| Flags | Insubstantial No poly Regenerates Stationary Silence immune |
| (If you see this outside wizmode or the arena, this is a bug.)
|
Useful Info
A test spawner is a monster created by dolorous for use in stress-testing the game's AI. With one million HP, maxed out AC and EV, the ability to regenerate even though it looks like a statue, and resistances and immunities across the board, it is virtually indestructible. Test spawners only exist when manually generated in Wizard mode or the Arena.
Spells
| Spell set | |
|---|---|
| Slot1 | Shadow Creatures |
| Slot2 | Shadow Creatures |
| Slot3 | Shadow Creatures |
| Slot4 | Shadow Creatures |
| Slot5 | Shadow Creatures |
| Slot6 | Shadow Creatures |
Tips & Tricks
The developer sorear once killed one in the Arena with 99 Daevas. Being completely surrounded by a horde of creatures prevented the test spawner from summoning, at which point the Daeva army just gradually wore it down with irresistible smiting attacks.
- 0.12 articles
- Damnation resistance
- Fire resistance
- Fire resistance 3
- Cold resistance
- Electricity resistance
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Acid resistance
- Constriction resistance
- Drown resistance
- Water resistance
- Plant intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Insubstantial monsters
- No poly
- Regenerates
- Stationary
- Silence Immune
- Monsters
- Spellcaster