Vampire mage
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
For a list of all vampires, see list of vampires.
vampire mage V | |
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HP | 39-73 |
HD | 10 |
XP | 855 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | 80 |
Attack1 | 15 (hit: plain) |
Attack2 | 15 (bite: vampiric)
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Resistances | rC+, rPois+++, rN+++, rTorm, rRot+++, rDrown, rWater |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | vampire, vampire |
Flags | Blood scent Evil Levitate See invisible Speaks Warm-blooded |
A sorcerer who, by accident or design, has been afflicted with the curse of the vampire. Regardless, through undeath, this wizard has finally mastered the art of dark magic.
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Useful Info
Vampire magi are irritating undead casters who hound you with summoned undead allies and draining bolts. Although only slightly stronger physically than a standard vampire, their spells are much more irritating. They can be found throughout the Crypt.
Spells
Spell set | ||
---|---|---|
Slot1 | Bolt of Draining (3d18) | Wizard flag |
Slot2 | Summon Undead | Wizard flag |
Slot3 | Invisibility | Wizard flag |
Slot4 | Vampiric Draining | Wizard flag |
Slot5 | Animate Dead | Wizard flag |
Tips & Tricks
- Negative energy resistance and warding seriously hamper their ability to damage you.
Categories:
- 0.16 articles
- Hit type
- Plain flavour
- Bite type
- Vampiric flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Water resistance
- Holy vulnerability
- Holy wrath vulnerability
- High intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Blood scent
- Evil
- Evil monsters
- Levitate
- See invisible
- Speaking monster
- Warm-blooded
- Monsters
- Spellcaster